Game Plan | |||||||||||
Charles Wilson | |||||||||||
St. Martin's Press, 304 pages | |||||||||||
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A review by Lisa DuMond
Embryo introduced some unsettling possibilities in a controversial area of science. Donor brought up the chilling
potential for the misuse of medical research. Getting a degree of magnitude more frightening with each outing. Game Plan
introduces the most terrifying threat of all.
The government wants to artificially improve human intelligence. The private sector wants that and the enormous profits that
would go with any such advances. Either one is a dangerous enemy to make -- together they are almost invulnerable and
omnipotent. Paranoia aside, have you ever thought how easy it would be to make someone disappear if you have the money and the
power? Think about it now.
Things have hit the fan again in peaceful Mississippi. A doctor is murdered and his protegé is determined to find out the
why and the who. Potentially, either question is enough to get him killed. Too bad that's not going to stop
him. There's a deadly secret out there and Spence Stevens is willing to die to learn the truth, but dying isn't first choice on his list.
His search will lead him to a remote site in Montana where doctors implanted computer chips into the human brain. The experiment
was a success. The recipients were some of the most violent criminals in the system. Their escape made them the most deadly
weapons in the world.
Wilson's novels have always been suspenseful, but Game Plan goes far beyond that, creating a situation that is almost
unbearably edgy. The villains this time are more and less than human. The chance of succeeding against them seems
nonexistent. This is fear on a whole new scale.
Every element has come together seamlessly in Game Plan. It is the kind of book that keeps you insisting "just one more
page... just to the end of this chapter..." until you come to the final page and realize it is past 3 am. And, it will be another
hour until your heart slows down enough to even let you attempt sleep.
It's that scary and it's that good.
Remember, you don't have to believe in black helicopters and X-files to know that one person opposing the powers
that be is, in all likelihood, a future corpse. Just weigh the benefits to the many against the loss of the few and you will
see the potential for a little "creative" revision.
Read Game Plan and you may wonder if there is more going on than we know and how much is it worth to keep that knowledge
secret?
In between reviews and interviews, Lisa DuMond writes science fiction and humour. DARKERS, her latest novel, will be published in early 2000 by Hard Shell Word Factory. She has also written for BOOKPAGE and PUBLISHERS WEEKLY. Her articles and short stories are all over the map. You can check out Lisa and her work at her website hikeeba!. |
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