No Dominion | ||||||||
Charlie Huston | ||||||||
Del Rey, 251 pages | ||||||||
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A review by Victoria Strauss
This can be a problem when the freelance jobs dry up, and there's no money to buy the packaged blood that keeps a Vampyre from
prowling the streets and ripping people's throats out. To make matters worse, Joe's worried about his girlfriend Evie, whose
HIV status is deteriorating and whose medical bills are mounting. Swallowing his pride, he goes to Terry Bird, leader of
the Society, and asks for work. As it happens, Terry's got something that needs looking into. There's a growing drug
problem in the Vampyre community, some really bad stuff that makes users go crazy -- not easy to manage for those infected
with the Vyrus, which is solicitous of its hosts and cleans drugs and alcohol out of their systems almost as fast as
they go in. Terry asks Joe to find out who's dealing.
A little pressure on Joe's favorite snitch turns up a middleman: a trust fund kid in a downtown loft who calls himself
the Count. The drug is in bags of fresh, Vyrus-infected blood. Drinking infected blood would kill a Vampyre -- but the
drug isn't consumed, it's injected. The Count doesn't know what the drug is or why it works, but he does know where
it comes from: Uptown, above 110th Street, the area controlled by the Vampyre Clan known as the Hood. This is enemy
turf. To reach it, Joe will have to cross Coalition territory, and he's not exactly on good terms with the Coalition
either. But Hood thugs and Coalition enforcers turn out to be the least of his problems. A forgotten evil waits
in an Uptown mansion, along with a deadly plot that could lead to war among the Clans -- unless Joe can survive long
enough to figure out who's pulling the strings.
Already Dead was gritty and hip, packed with exciting action yet carefully attentive to the nuances of
character. No Dominion is even better. The plot is a nonstop, explosively gory thrill-ride whose twists and
reversals deliver surprises right up until the end -- a true page-turner, impossible to put down. The glimpses of
Vampyre culture, a bizarre nighttime world invisible to those who walk in daylight, are both fascinating and
chilling, and the vicious complexities of Vampyre politics, where the smallest alteration of the balance could tip
the Clans into open conflict, have plenty of real-world resonance.
As before, Charlie Huston fills the book with memorable characters -- from the bigoted, relentless Vampyre matriarch Maureen
Vandewater, to DJ Grave Digga, the charismatic leader of the Hood, to Terry Bird, who combines a post-Woodstock cultural
ethos with a Machiavellian mastery of double dealing, to the Count, an amoral Gen-X slacker whose home life is a series
of satirical references to Dracula movies ("I hate that self-aware, ironic, pop culture Vampyre shit," Joe tells him
at one point). Huston has an amazing ear for dialogue, and endows each of these characters with his or her own
distinctive voice. As for Joe, a tough guy's tough guy whose profane, world-weary first-person narration anchors the
story, he edges close to noir stereotype, but is saved from actually becoming stereotypical by his very human
doubts, and his unflinching recognition of his own moral failings.
Huston doesn't neglect the meta-story. Once again, Joe must seek help from the secretive Enclave, which is founded
on the belief that the Vyrus is a spiritual force that will ultimately produce a Vampyre savior. Joe's discoveries
about the drug may reflect upon that spiritual quest, and also raise disturbing questions about the origins and
history of Vampyre society. Hopefully, we'll learn more in the series' next installment. I can't wait.
Victoria Strauss is a novelist, and a lifelong reader of fantasy and science fiction. Her most recent fantasy novel, The Awakened City, is available from HarperCollins Eos. For more information, visit her website. |
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