| Retromancer | |||||||
| Robert Rankin | |||||||
| Gollancz, 343 pages | |||||||
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A review by John Enzinas
Retromancer returns us to the adventures of Rizla and that paragon of perfection, Hugo Rune. The story
begins with young Rizla awakening to discover that not only has the past been changed by evil forces and the Nazis
have won the war, but he is also now expected to get a job. In his attempt to avoid the latter (and learn to
smoke (it is the 60s after all)), he is captured by the former and, just as things start to get extremely
unpleasant, he is pulled back to the Blitz by his former master, Hugo Rune.
Mr. Rune returns him to active duty by reminding him of the alternatives of Nazis and Work. Together they
set out to solve the 12 mysteries (there are always twelve) that will save the world and return the world to
its former state.
Together they fight Nazis, meet Alan Turing, fight pirates, destroy werewolves, annoy authority figures and
avoid the bill.
Retromancer is typical of the other Rankin works that I have read before. It contains Hugo Rune, twisted
villainy, gastronomic excesses, ridiculous heroism, terrible pun-based running gags and ample breaking of the
fourth wall all as told by young Rizla. It also had plenty of moments where not only did I laugh out loud
but I also had no choice but to read out loud to whoever happened to be sitting next to me forcing them to
laugh out loud as well. Rankin plays with words and, while his fiction can be an acquired taste, it's one well
worth embracing. In addition, thanks to this unique way of using time as more of a guideline than a real law,
there is no harm in reading his books in any order you please.
Try it. You'll like it.
John Enzinas reads frequently and passionately. In his spare time he plays with swords. |
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