Keeper of the Realm | |||||
H.J. Ralles | |||||
Top Publications, Ltd., 231 pages | |||||
A review by Lisa DuMond
Matt, the gamer in question, found himself trapped in his favourite game, facing the Keeper of the Kingdom in H.J. Ralles first book in the
series. Now, he is deposited in another, higher level of the game, tasked with defeating a ruthless enemy
in Keeper of the Realm. His friends Varl and Targon are reluctantly whisked away to join forces with Matt. He must
convince the people of Karn that he and his friends are not enemies. That's the easy part: defeating and driving away the invading
Noxerans could well be beyond their combined abilities.
This time, the environment is an underwater world with some very interesting inhabitants. There is more to the people of Karn than
they are willing to share. At least, for the moment. For his part, Matt has decided to keep a few secrets of his own -- namely,
the fact that they are all living inside a computer game. If Matt is the only real being in the game, what then, are the people
he fights for and against?
Ralles' creation may well be a dream come true for some readers. The young adult audience is rife with gamers who should thoroughly
enjoy Matt's adventures. Those with less interest in the gaming side of science fiction may not be as entertained. Older readers
could find the story a bit too "young" for their tastes, but judging by the time and effort some adults put into their playing,
this could be a romp for all gamers.
Watching a young man the age of Matt use his wits to navigate the complicated obstacles and decisions at each level of the game
is a good reminder that the young are capable of great things. With so many news stories shaking humanity's faith in our
children, it's a point that bears repeating now and then. It can't hurt to focus on some of the positive effects of puzzling
through a complex video game, either. (First-person shooter and theft of automobiles excluded, of course.)
Ralles knows her audience and she gives them what they want. No doubt her fans are already champing at the bit, waiting
for Keeper of the Empire. It's coming. Practice some of that patience video games reward.
In between reviews, articles, and interviews, Lisa DuMond writes science fiction, horror, dark realism, and humour. DARKERS, her first novel, was published in August 2000 by Hard Shell Word Factory. She is a contributing editor at SF Site and for BLACK GATE magazine. Lisa has also written for BOOKPAGE, PUBLISHERS WEEKLY, Science Fiction Weekly, and SCIENCE FICTION CHRONICLE. You can check out Lisa and her work at her website hikeeba!. |
![]() ![]() ![]() ![]() ![]() |
If you find any errors, typos or anything else worth mentioning,
please send it to editor@sfsite.com.
Copyright © 1996-2014 SF Site All Rights Reserved Worldwide