Someplace to be Flying | ||||||||||||
Charles de Lint | ||||||||||||
Tor Books, 384 pages | ||||||||||||
|
A review by Neil Walsh
This novel is set in de Lint's fictional, modern North American city of Newford, and in fact a few of
the characters from 1997's Trader (now out in paperback) put in some appearances. The mythology of
this novel is somewhat different from that which was established in Trader, but it is
compatible. Someplace to be Flying is most assuredly not a sequel, however. In fact,
if you haven't already been exposed to his writing, this is as good an introduction as any to de Lint's unique style.
Urban fantasy, for the uninitiated, is a work set in the present day (or pretty near) in an urban
metropolis (or pretty near), but the catch is that magic works -- on some level. The magic in
Someplace to be Flying is based largely on Native American creation myth. The mythological
beings, the "animal people," include such personalities as Coyote the trickster, Jackdaw the
storyteller, and of course, the delightful, innocent, wise, playful, dangerous Crow Girls. These
animal people are able to take on human shape and integrate themselves so seamlessly into modern
society that one could be sitting right next to you and you wouldn't even know it.
Someplace to be Flying is the story of two more or less ordinary people who get caught up
in a feud between animal people families. Except there's a lot more at stake here than in any
typical family feud -- namely the fate of the world. Besides the instigator Coyote and his
sidekick Fox, the principal players in this struggle are the Corbæ (Raven the creator, the
Crow Girls, Jackdaw the storyteller, Rooks, Jays, and various other corvid relations) versus the
Cuckoos. In many ways, de Lint's cuckoos are very reminiscent of John Wyndam's in
The Midwich Cuckoos. De Lint's are just as chilling to encounter, and are even more
wantonly malicious in their behaviour. These are bad guys through and through -- the only
shades of gray are in their immaculately tailored gray suits.
Much of the magic in Someplace to be Flying approaches Tim Powers on the weirdness
meter, making the reader wonder whether certain characters are simply delusional or perfectly
sane in a world gone mad. For example, a mother goes mad searching for her daughter's twin,
even though only one girl was born. Apparently. Twelve years later, however, the mysterious
twin suddenly manifests herself in a gruesomely bizarre and
sanity-threatening manner.
One of the underlying themes throughout Someplace to be Flying is the role of
storytelling in a society. I am a great believer in the importance of storytelling, and
maybe that makes me a little bit biased. But if you don't find something in the plot to
keep you turning pages ravenously (and I'm sure you will), then the colourful characters,
both animal people and people people, will charm you thoroughly. All in all, this is a
very enjoyable book from one of the genre's best.
Neil Walsh is the Reviews Editor for the SF Site. He lives in contentment, surrounded by books, in Ottawa, Canada. |
![]() ![]() ![]() ![]() ![]() |
If you find any errors, typos or other stuff worth mentioning,
please send it to editor@sfsite.com.
Copyright © 1996-2014 SF Site All Rights Reserved Worldwide