The Twist | |||||||||
Richard Calder | |||||||||
Four Walls Eight Windows, 190 pages | |||||||||
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A review by Nathan Brazil
The story is set in Tombstone, a version of the Wild West, which exists in
perpetuity as part of a Venusian plan to save humanity from the dangerous technology acquired as a result of
interplanetary contact. The Venusians, we're told, came to Earth years ago as the physical embodiment of human
death, one per person. Viva Venera was the personal death of gunslinger John Twist, who came for him when he was
hanged. But Twist didn't die at the end of the rope, and so the two are bound together, lovers and comrades in
crime, stuck on Earth until Twist truly expires. At that moment, Viva will eat his soul, and they will both in
theory return to her home world.
The Wild West, in this novel, is described as a psychogeographic event, which
exists alongside, but separate from, the major part of planet Earth. Inside its borders, life proceeds in much
the same fashion as it did in the days of Billy the Kid, and 21st century technology will not function. Except
when various extraterrestrial inhabitants bend the rules. Just beyond Tombstone, is a place called Desdichado,
from which travellers can commence the years long journey across a physical bridge from Earth to Venus.
If the above sounds complicated and confusing, fear not, because The Twist is really about a death wish. Richard
Calder has an off-the-leash style, and presents an innovative story, related in the first person by Nicola E.
Newton, John Twist and Viva Venera. The Venusian wants to take her lover back home, Twist is weary of killing for
a living, and Nicola has a galmourised view of what death means, in a way that only the very young can manage.
There's plenty of imagination here, but also plenty of problems. The worst is the same kind of quirk that
stretches the credibility of the Artemis Fowl books; a child who thinks, speaks and acts as if they were in their
mid-thirties. Add to this Nicola's all too frequent use of obscure words and phrases not in general usage among
9-year-olds, or for that matter most adults. Failing to keep the main character's dialogue in keeping with her
age, experience and circumstances, stuck an ice-pick through my suspension of disbelief. There are glimpses of an
interesting background history, but before one idea is ever properly explored, the author lurches into another
burst of imagineering. Among the ingredients are Nazi-loving Niflheim, mutant spider riders, a manitou called
Cochise, the CIA, E-bombs, Q-Bombs, six-gun shoot-outs, flying saucers, strange love, and explosively pumped Flux
Compression Generators. Madness for the mainstream reader, but refreshingly different, perhaps, for those in
search of chaotic escapism. Nicola, John Twist and Viva end up in a dodgy B-movie plot that careens about like
a hamster on fire. Its saving grace is a light dusting of sarcastic humour, which held my wandering attention.
Just. In summary, this is good book to read if you want to find out what taking hallucinogenic drugs might feel
like, at no personal risk.
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