| K-Machines | ||||||||
| Damien Broderick | ||||||||
| Thunder's Mouth Press, 319 pages | ||||||||
|
A review by Rich Horton
August is also, all along, a very young man, and very much in love with Lune, another Player, though not a Seebeck. Lune is much
older than he, and quite astonishingly beautiful. Another question driving this novel is "Does Lune really love August?" or "What
does she see in him?"
But in the final analysis, I think, this book is really to a great extent a commentary on SF, and on the love we (the author most
certainly included) have for the genre. There are in-jokes sprinkled throughout for the delight of long time fans: a writer in an
alternate world named E. Hunter Waldo and nanomachines of a sort called "offogs," to name but two. Moreover the novel is deeply
entwined with the Matter of Britain: the Arthurian legends. Aside from this, the book in the end concerns, after all "Players in
the Contest of Worlds": alternate worlds that often reflect SFnal dreams, such as a lush wet Venus. One cannot but think that
this "Contest of Worlds" is in a way a reference to the many future worlds of SF, and that the "Players" are the writers.
What of the action of this book? August, at the open, is trying to resume a life as a Philosophy student in Australia, as well
as trying to enjoy his love for Lune. But almost immediately he finds himself attacked by a dinosaur-like beast: perhaps one of
the Deformers' "K-Machines", "K" standing for -- what? "Killer", perhaps? Soon August is again pinballing through the various
worlds in pursuit of answers from his varied (and varying) group of brothers and sisters. Also he loses track of Lune, and to
his disgust finds others questioning her loyalty.
An alternate thread follows the life of an Australian scientist who, significantly I think, was born the same year as Damien
Broderick.1 This man is followed
through a long life, a boyhood loving science fiction, followed by an adult career marked by
multiple entanglements with women, and by a spotty but interesting academic record, culminating in involvement with an effort
to reach the Singularity, perhaps by creating artificial universes. Which may -- or may not -- explain just what is going on in
these two books.
These two books, Godplayers and K-Machine, are a very enjoyable and intelligent diptych, riffing on wild
contemporary speculative scientific ideas such as Matrioshka brains as well as SF/Fantasy classics like
Roger Zelazny's Amber books. At times I felt the books were victimized just a bit by the bane of certain SF and
Fantasy both: the notion that just about any old thing can happen at the characters' (or the author's) convenience. But
I did enjoy the ride, and I certainly recommend reading them.
Rich Horton is an eclectic reader in and out of the SF and fantasy genres. He's been reading SF since before the Golden Age (that is, since before he was 13). Born in Naperville, IL, he lives and works (as a Software Engineer for the proverbial Major Aerospace Company) in St. Louis area and is a regular contributor to Tangent. Stop by his website at http://www.sff.net/people/richard.horton. |
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