Titan: God-Machine | |||||||||
Dan Abnett, illustrated by Anthony Williams & Andy Lanning | |||||||||
Black Library, no page count | |||||||||
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A review by Nathan Brazil
Dan Abnett has shown himself to be one of the better writers of action oriented SF, be it in comic book or novel form. But
Titan: God Machine allows him so little room for development that he struggles to inject anything that might be described
as a more than one dimensional. What we're presented with is centred around destruction; giant war machines that look like
Transformers on steroids, traversing worlds and blowing the hell out of anything they encounter. It's the Murkan nightmare,
twenty centuries ahead, and just as ugly. The impact of the artwork suffers from being reduced in size, more so in the
first half, as the transition to greyscale helps with the definition of scenes. An extended belch of almost non-stop action
includes a campaign on Vivaporius, a world where a swarm of Alien-like creatures called the Tyranid dominate. Here, the
story briefly flickers into life when the Tyranid capture and possess another Warlord Titan. Unfortunately, just as this
sequence is showing promise, it is abruptly cut short with another example of uber violence.
What I found particularly irritating is that every so often there's a ghost-like glimpse of a real story, trying to get
out. But all threads which in a better title and with more imaginative editing might've been developed into interesting
sub-plots, inevitably fall under the glorification of wanton destruction. All that remains, is a soulless emotionally
truncated tale, that will appeal only to those who think that war is fun and might is right.
Anyone else, I suspect, who has previously enjoyed the complexity and quality of Abnett's work, will recognise this as
being the author on auto-pilot.
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