| The House of Storms | ||||||||
| Ian R. MacLeod | ||||||||
| Simon & Schuster, 457 pages | ||||||||
|
A review by David Soyka
A more sophisticated theological interpretation holds that by eating the forbidden fruit, Adam and Eve gained
knowledge equivalent to that of God's. The attempt to become like God (i.e. to learn how the universe works) is
what causes human suffering. Or, as my mother used to put it, you can be too smart for your own good.
It's perhaps not coincidental that the famous apocryphal story of how Sir Isaac Newton "discovered" gravity features a falling
apple. The more humanity learns about physical principles (like, say, how to cause a nuclear reaction) the more trouble
it gets itself into. One such troublemaker was Charles Darwin, whose big bite of the apple even today causes
controversy in Kansas public schools. A wish to return to the garden is a wish for willful ignorance, and therein
lies much of modern turmoil. Because you really can't go home again.
The myth of creation, and the resulting tensions between faith and science, is at the center of the hurricane in
Ian R. MacLeod's The House of Storms. Set a hundred years hence in the same milieu of MacLeod's
earlier The Light Ages with a different set of characters (and which does not require familiarity with the
earlier novel), The House of Storms is a nuanced retelling of the Fall from social, psychological and mythical
perspectives in which God screws up as much as any human.
The discovery of the alchemical substance aether has ushered in an alternate Industrial Revolution based on magic
rather than steam power; the "Age" that follows the events of the previous novel is a sort of late Victorian period
in which Victrola phonographs exist not at all incongruously side-by-side with telephone systems capable of video
transmission. (Why exactly magic can soup up real technologies of the time such as the telephone but can't
provide 7.1 surround sound is besides the point; like much of the so-called steampunk genre that superimposes 21st
century concepts on earlier industrial developments, the contradictory juxtaposition provides a charming mood,
regardless of the logic.) England is run by an oligarchy of various guilds, chief amongst which is the
Telegrapher's Guild (control of information is power even in magical times). Alice Meynell, a former prostitute
and successful social climber who has risen to Greatgrandmistress of the Telegrapher's Guild through the arts of
marriage and magic is caring for her dying son, Ralph.
While for some reason Alice can perform magic to alter her appearance and kill off those who stand in her way, she
can't save her son from a consumptive disease. Thus comes the classic bargain with the devil (though Alice herself
has satanic predilections), in which the offspring of an ill-fated couple must suffer. Though, in MacLeod's version,
with slightly happier results.
The book is divided into two parts, before and after the fall. The first concerns Ralph's seemingly miraculous
recuperation and, not coincidentally, love affair with a fisherman's daughter, Marion Price. That the followers of
Jesus were known as the "fishers of men" and the symbol of early Christians a fish (an outline of which appears
frequently on car bumpers to indicate the faith of the occupants, and which is satirized by those who do not share
that same faith by placing the word "Darwin" within the fish outline) is surely not coincidental. His return to
health enables Ralph to more vigorously pursue his study of natural science, and what he believes is a new theory
of "Habitual Adaptation." He and Marion set off to escape his mother and his pending adult responsibilities as
a member of the ruling class, ostensibly to leave England and travel to the Fortunate Isles to prove his
theories. But, as many an adolescent learns in the passage to adulthood, Ralph discovers that his insights are
not all that original. It turns out that the publication of evolutionary theory is suppressed in the interests
of the common welfare:
Indeed, it is not the new Age that Alice had ruthlessly plotted to achieve for herself and for England. Alice should
not be mistaken as simply the "baddie" of the tale, devoid of human empathy except as it affects her son. Here is
the central conceit, for God so loved his only son that he sacrificed him. Alice is a stand-in for God, specifically
the God of the Old Testament who without seeming remorse unleashes floods and locusts, turns people to pillars of
salt, and directs the slaughter of those he has not chosen (a behavior of godhead which is not, by the way, unique
to Western tradition), all of which is fine because it fits into God's plan for the universe, justified because God
alone has the long-view. But as Biblical commentators such as Jack Miles have noted, the plan doesn't work out as
intended (which is odd if God is an all-knowing omniscience), thus requiring a new covenant that provides the
underpinnings of the New Testament. Similarly, Alice's sociopathological actions in which a great deal of innocent
people suffer is not simply the result of egomaniacal evil (though, if you think about it, a god who insists on
being worshipped certainly had egomaniacal tendencies), but is how someone possessed of superior knowledge attempts
to steer creation on a better course. Of course, a good deal of evil is committed in serving the cause of the greater good.
That Alice ultimately fails, and ultimately deserves some sympathy, resonates on multiple theological/philosophical
levels that I've only begun to touch upon. Suffice it to say, there is a redemption of sorts, but, in keeping with
this seeming fantasy's actual science fictional backbone, it's a different kind of truth that sets the key
characters free, and the gaining of knowledge that, while not a return to paradise, nevertheless results in enlightenment.
David Soyka is a former journalist and college teacher who writes the occasional short story and freelance article. He makes a living writing corporate marketing communications, which is a kind of fiction without the art. |
|||||||
|
|
If you find any errors, typos or anything else worth mentioning,
please send it to editor@sfsite.com.
Copyright © 1996-2014 SF Site All Rights Reserved Worldwide