| Snare | |||||||||
| Katharine Kerr | |||||||||
| HarperCollins/Voyager (UK) / Tor (US), 630, 542 pages | |||||||||
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A review by William Thompson
Set within a far future world where aliens are human and indigenes insectile primitives, four distinct and sometimes hostile cultures have
evolved in a Pangaea where the H'mai arrived as colonists almost a millennia ago. After crossing the Western Sea from an Old Earth
homeland, the expatriates have since lost all knowledge of the way to return home, and their origins have become clouded by distant
history. On arrival the original colonists separated into three groups, graciously granted lands by the native ChaMeech, with individual
territories established by treaty. Some settled in the far eastern Cantons beyond The Rift, creating a semi-feudal society based around
urban centers and the Church of the One God. Across the plains roam the tribal comnees, a matriarchal culture governed by vision quests
and the magic of shamans, their livelihood founded upon hunting and an itinerant trade in horses which forms the material basis for a
nomadic way of life. To the west and south lies the patriarchal Khanate of Kazrajistan, characterized by gardened palaces, mosques and
a worship of the Qur'an.
In the eight hundred years that have passed since Landfall, the fortunes of the H'mai have come increasingly at the expense of the
land's original inhabitants. The indigenous ChaMeech have long since begun to regret their accommodation of the settlers, and have come
into conflict with all three societies, especially the expansionist Kazraks. But fortune has not entirely favored the H'mai, as much
of the knowledge and skills once known to their ancestors has become forgotten or lost, each society experiencing a gradual decline or
stasis, from the atrophy of the Cantons, the cultural complacence of the comnees or the increasing despotism of the Khans.
It is this last tyranny which prompts the opening to this tale, in a plot to overthrow the Khan in favor of a brother long thought
dead. Three conspirators set out from Haz Kazrak for the Cantons in the far east, where it is rumored the Khan's brother has sought
refuge. They are guided by a secretive sorcerer who has brought a message from him and who claims to know his whereabouts. To find
him they will have to furtively cross the plains and the Rift, all the while avoiding bands of hostile ChaMeech that rove the lands
outside Kazrajistan's borders. However, their plans have not gone unnoticed, and a member of The Chosen, the Khan's dreaded society
of spies and assassins, has set out before them. Contriving to have himself adopted into a band of comnee, his mission is to locate
the Khan's brother and assassinate him. The conspirators will attempt to stop him, but he unexpectedly falls under the protection of
a comnee spirit rider, a woman who little suspects his real identity or purpose. To complicate matters further, while traveling in
disguise amongst the comnee, the assassin discovers that he is increasingly drawn to their tribal way of life as well as the woman who
has become his benefactor. Further, he is haunted by a hidden past -- not the only character for which this can be said -- which
will pose unforeseen difficulties for the future.
Into this tangled web of conspiracy and conflict the author will attempt to thread a secret history, as well as various strands of
subtext concerning religion, racism, cloning and the environment, along with conceits more traditionally associated with science
fiction, though the narrative's tone and general setting read predominately as epic fantasy. At one point during the novel one of
the characters ruminates on "How knowledge evaporated like water in the sun when a people, a culture, were dying, how myth sprang up
like purple grass in a rose garden to strangle truth, and how well-meaning people had decided myth was healthier than truth." One of
the central frames of this novel, along with other underlying themes it offers focus for inquiries pregnant with possibility. And at
times Ms. Kerr deftly poses oppositions, undermining usual expectations, as in this pastoral interlude:
Additionally, the story bogs down somewhat in trivial detail: camp chores, idle or reiterative chatter, and the usual tedium associated
with travel which, incorporating the traditional quest, this tale is too endowed with. Seen conventionally, this fiction lacks the
degree of dramatic tension necessary to drive it along, and is further burdened by a padding of details that would have been better
jettisoned. And perhaps because of its multiple personality -- a desire to be more than what in the end it is -- the story often
rambles, particularly after the first half, restlessly shifting focus.
While I suspect the author had a more ambitious novel in mind when she started out this narrative -- evidenced by its epic volume, the
complexity of the fictional realm she attempts to create, and the stillborn themes she skirts -- in the end she fails to convincingly
pull it off, and the story becomes simply a lengthy excursion swelled with unfulfilled potential. Though one may admire the effort
or view it as a fledgling experiment, the same cannot be said for the timidity implied in the result, and I suspect had the author
been able to free herself further from her devotion to narrative development rooted in epic fantasy, certain themes might have become
more than trifles or scientific novelty. A disappointment from an otherwise fine writer, and fans of her earlier Deverry novels
will have to wait until her return to conclude that series, which hopefully will occur soon.
William Thompson is a regular contributor to SF Site and Interzone magazine. His reviews have also appeared in Revolution Science Fiction and Locus Online. In addition to his own writing, he possesses an MLS degree in Special Collections, and serves as an advisor to the Lilly Library for their collection of fantasy and science fiction. He is currently working with scifi/fantasy bibliographer Hal Hall, at the Cushing Collection at Texas A&M on the Moorcock manuscripts, and is a contributor to the forthcoming Encyclopedia of Themes in Science Fiction and Fantasy, edited by Gary Westfahl. |
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