| Star Trek: Deep Space Nine: The Mist | |||||
| Dean Wesley Smith and Kristine Kathryn Rusch | |||||
| Pocket Books, 271 pages | |||||
| A review by Alexander von Thorn
The tale within the tale begins with a distress call from an
ancient Earth ship lost for nearly two centuries. A mysterious species
known as "the Mist" issued the call to lure a Federation ship into their
space, five star systems somehow hidden from the rest of the universe
through some sort of molecular phase shift. The Mist is in the middle of a
civil war, in which one faction intends to seize control of Deep Space Nine
and use its armament to overpower their lightly-armed opponents; the
Defiant has been summoned to somehow thwart the rebels. One
faction of the Mist shift Deep Space Nine into their space, and the
unexpected disappearance of the station causes Cardassians and Klingons to
scramble to seize control of the Wormhole, while Sisko and the
Defiant manoeuvre their way through the mazes of Mist politics.
This becomes a race against the clock, as ordinary matter, people and
ships, can only be in Mist-space for a couple of hours before they can
never shift back.
This story is flawed in several respects. The premise is barely
justified with a bit of hand-waving, not even meeting the loose standards of
science fiction that usually apply in Star Trek. Although the authors have
managed to capture the diction and personality of the main characters, they
don't expand the characterization at all; none of them make any changes of
experience or situation. The first-person viewpoint is wasted; the authors
show nothing of the inner Sisko which differs from the character well-known
to viewers and readers. Even the television series has "station log"
voice-overs that show more internalization than this novel has.
The tale is set within the framing device of The Captain's Table.
Sisko is vacationing on Bajor, and finds an unlikely tavern with a sign in
English. He wanders in and finds himself in a much more multi-racial milieu
than one would ever normally find on the Bajoran homeworld. In it, he meets
Sotugh, the Klingon captain who is his nemesis in much of the encounter
with the Mist, as well as some other characters, including an enigmatic
bartender named Cap.
But the framing story doesn't do much either. The events in the
tavern don't really affect Sisko. The tavern itself is a rather
clichéd nexus between worlds with no specific location; it isn't
really rationalized except as "magic." The most significant character
revelation is that Sisko has a taste for jambalaya, not really a surprise.
The story rambles off into a confused dénouement which has Captain
Janeway entering the tavern and being urged to tell a story. This last bit
is a bit distracting, and properly belongs in the next novel in the series.
After this, the book ends in a ten-page bio of Benjamin Sisko, which
summarizes the events of the first five seasons of Deep Space
Nine.
The Mist is a cute idea for a story which is
largely unrealized. It doesn't add much to the compendium of Star Trek
novels. It seems more of a contract fulfillment than a story written for
readers. Completists may wish to pick up a copy.
Alexander von Thorn works two jobs, at The Worldhouse (Toronto's oldest game store) and in the network control centre of UUNET Canada. In his spare time, he is active in several fan and community organizations, including the Toronto in 2003 Worldcon bid. He is also a game designer, novelist-in-training (with the Ink*Specs, the Downsview speculative fiction writing circle), feeder of one dog and two cats, and avid watcher of bad television. He rarely sleeps. | |||||
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