| Analog, July/August 2000 | |||||
| A review by Marc Goldstein
The story centres on an off-worlder named Jeremiah, a graduate student studying Dahl culture. An estate manager named
Khal kidnaps Jeremiah when she discovers his skill at Quis. Against his will, he is sworn into the Calanya, an elite group
of Quis players. Though played with dice, Quis seems to have more in common with the I Ching than with Yahtzee, and
the Calanya wield considerable power and prestige despite their lack of freedom. Jeremiah befriends his fellow Calani
and learns the secrets of Quis as his relationship with Khal takes some unexpected turns. Jeremiah has no desire to accept
the new life imposed upon him, and though escape looks impossible, he continues to pray for rescue. Far from a cruel
captor, Khal tries to ease Jeremiah's pain and aid his transition, but her efforts only deepen his homesickness.
"A Roll of the Dice" grabs your attention from the outset and never dithers. The characters are complex, human,
memorable, and sympathetic. As the plot progresses, the relationships deepen and expand in surprising and satisfying ways.
Sci-Fi Hall-of-Famer Larry Niven offers up "The Wisdom of Demons," a brief "be careful what you wish for" parable. A
human xenosociologist interviewing aliens at a cosmopolitan interstellar tavern runs into a technologically advanced
creature that offers the scientist a wish. This theme has long since descended into cliché, but Niven leaves the
outcome ambiguous. Was the wish worth the price paid? Niven offers no easy answers.
F. Gwynplaine MacIntyre's "A Real Bang-Up Job" is a humorous time-paradox parody. A time-travelling shyster named
Smedley Faversham sets up camp in the desert near Roswell on the day of the infamous flying saucer crash. He
intercepts fellow time-travellers dropping in to observe the crash and suckers them into his scheme. Eventually, a
buxom time cop named Julie Anne Callendar arrives to bust up Smedley's racket. The end comes roaring in a funhouse
series of head-spinning time loops. It's a cheeky tale told with wonderful ebullience.
Mike Moscoe, perhaps best know for his Lost Millennium trilogy, contributes "A Day's Work on the Moon,"
a novelette-length wish-fulfillment tale. Thirteen year-old Nikki becomes obsessed with piloting remote-control moon
rovers, and ropes her computer-hacker boyfriend, Jer, into jury-rigging a control station for her. After a few months'
practice, she lands a full-time job as a rover pilot where her wild driving earns her the nickname Rocket Girl. When
a crisis arises on the moon, Nikki's rover is the only one in position to help. Nikki's spunky narration provides the
perfect tone to this wondrous, upbeat tale.
Analog regular Michael F. Flynn's "Built Upon the Sands of Time" is a heart-rending time-paradox tragedy. Set in an Irish
pub filled with an assortment of colourful characters, the tale starts off with pathologist Doc Mooney asking for help
locating a missing artifact. When a bar patron named Owen fitzHugh draws a connection between the missing artifact
and the Big Bang, the bartender plops down a beer before fitzHugh and demands that he explain the connection. FitzHugh's
narrative begins with a complex lesson in temporal physics. His theory of temporal reality has chilling implications,
and his tale ends in tears. It's a haunting story of loss.
John W. Campbell Award-nominee Shane Tourtellotte's "The Hanoi Tree" tells the tale of a forbidden friendship between a
human boy and an alien child. On a distant colony world, Humans and Thruhas peacefully coexist, but communication
between the species is strained. A chance meeting between ten year-old Kevan and a Thruha child named Yinalu leads to
a blossoming friendship. When Kevan's parents discover his secret companion, his mother forbids him to see Yinalu
again. But Kevan's father works for a diplomatic committee attempting to improve communication with the Thruha and
arranges clandestine meetings for Kevan and Yinalu. Eventually, the friendship forces the races to confront their
fear and ignorance. It's a poignant tale of childhood innocence and camaraderie.
James Gunn's "The Abyss" is a sequel to "The Giftie" and "Pow'r." An orbital work crew assembles an interstellar
spacecraft from instructions sent to Earth from an unknown alien intelligence. When an engine test reveals a minor
incident of sabotage, everyone comes under suspicion.
Joseph P. Martino's "To Have What it Takes" is a tale of test pilots and the women who love (and fear for) them. During
a test flight for the SF-83 fighter prototype, Captain Mike Sweeney's aircraft experiences several mechanical
failures. Meanwhile, his wife Carolyn is busy consoling the widow of another test pilot when she gets the news that
Mike is in trouble. It's a familiar theme, but Martino blends in authentic military flavour, accurate engineering
detail and skillful character development.
The issue concludes with Robert R. Chase's "Cheetahs." Chase creates a complex universe within the brief span
of this novelette. Earth has been abandoned and humans have spread out, seeding the stars with numerous colonies. The
Meji colony, ravaged by a plague, sends out a distress call. Nearby Terranova colony sends the crew of the Albert
Schweitzer on a rescue mission. The trip to Meji, however, takes 50 years. The relief workers stay in communication
with the colony, but by the time the ship arrives, the situation has changed dramatically. The Schweitzer's anti-matter
reactor has become unstable and will melt down unless the crew can get help from the Mejan colonists, but the Mejans
cut off communications and warn the Albert Schweitzer to stay away. It's a nice bit of high-concept space opera,
with an emphasis on intrigue and suspense.
Marc is the SF Site Games Editor and the principal contributor to the SF Site's Role Playing Department. Marc lives in Santa Ana, California with his wife, Sabrina and cat, Onion. | |||||
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