Eternity Road | |||||||||||||||
Jack McDevitt | |||||||||||||||
HarperPrism Books, 338 pages | |||||||||||||||
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A review by Steven H Silver
Many of Jack McDevitt's novels have dealt with archeological themes and the discovery
of the past. Eternity Road is no different. Although the archeology may be lacking,
the discovery of the past is the impetus for the entire novel. The Mississippian civilization of Illyria exists in a post-apocalyptic world
in which civilization is just beginning to raise its head. Although Illyrian
society is not fully described by McDevitt, its most salient point for the purposes
of the novel is the existence of the Imperium, a Medieval style college which tries
to understand the artefacts left behind by the previous "Roadmaker"
civilization. Along with the idea of the Roadmakers is the belief in a lost
Edenesque community, Haven, somewhere in the far Northeast. As the novel
opens, Karik Endine returns, the sole survivor of a failed attempt to discover Haven. When Karik dies ten years later, the discovery of a copy of the
Roadmaker book, A Connecticut Yankee in King Arthur's Court, along with
a series of sketches, causes some Illyrians to believe that Karik may indeed
have discovered Haven. A small band of six set off in search of the mythical city. For the most part, McDevitt's story and style flow well. Both are interrupted
occasionally by the intrusion of the narrator's voice, either as a parenthetical
aside or, once, in the form of a footnote. Had McDevitt written the entire
book as an history of the second Haven expedition, or left these intrusions out
entirely, the book would have fit together better. On the other hand, there are
certain points in the quest where McDevitt's descriptions and situations are
evocative of Tolkien's Lord of the Rings. Most notably when the band leaves
the Crooked Man, a tavern at the edge of Illyrian society, and when the group
must try to cross a tributary of the Wabash River. McDevitt's nomenclature is also a little weak. Nearly all place names are
either kept in the modern form (Chicago, Memphis, etc.) or are completely
new creations. The only place name which seems to have simply undergone a
transformation is "Nyagra." Perhaps using more of these transformations would
have made McDevitt's use of names a little more believable. McDevitt's characters are somewhat two-dimensional, although some of them
are still interesting. It is obvious that McDevitt considers Chaka, the woman
who instigates the expedition to be most interesting, but I found the scholar
Silas Glote and the ex-priestess Avila to show much more potential. In the semi-literate society, books hold a strange place. Even those who can't
read seem to understand their importance to society and rebuilding. Although
this is admirable, it does not seem highly likely. While I can believe that
everyone would hold the remnants of Roadmaker towns and roads in awe, those who
are illiterate should look upon books as curiosities, nothing more. Eternity Road is one of those sad books which seems to show a lot of
potential, but whose execution does not fulfill that potential. Instead
of being an examination of today's society or a look at the past, it
comes across as something of a standard quest novel. In the past, McDevitt
has shown himself capable of better.
Steven H Silver is one of the founders and judges for the Sidewise Award for Alternate History. He sits on concoms for Windycon, Chicon 2000 and Clavius in 2001 and is co-chair of Picnicon 1998. Steven will be serving as the Programming Chairman for Chicon 2000. In addition to maintaining several bibliographies and the Harry Turtledove website, Steven is trying to get his short stories published and has recently finished his first novel. He lives at home with his wife and 3200 books. He is available for convention panels. |
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