The World of Robert Jordan's The Wheel of Time | |||||||||||||||
Robert Jordan & Teresa Patterson | |||||||||||||||
Tor Books, 320 pages | |||||||||||||||
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A review by James Seidman
This book is quite an impressive piece of work. Rather than merely
regurgitating the contents of the series, it contains a fair amount of
material that has never been revealed before. Of course, much of the
information does come from the series. As a result, I wouldn't
recommend this book to anyone who hasn't already read at least the
first six books in the series, as it could give away much of the plot.
The book almost takes the form of a social studies textbook, with
the "present day" being at the end of the seventh book of the
series. The first third discusses history, from the Age of Legends
through the Aiel War. It includes a lot of fascinating information,
such as backgrounds on the Forsaken (did you know Moghedien was an
investment advisor?) and the origin of the Aes Sedai Ajahs. This
section provides a good basis to understand the context of some
of the series' references.
About a fifth of the book is devoted to the Ogier and the areas
outside of the main continent where the books take place. If you
ever wanted to understand the history of the Seanchan or who really
makes Sea Folk porcelain, this section will provide the answers. This
section also covers some miscellaneous topics like the Ways and Tel'aran'rhiod.
Most of the remainder of the book describes the nations and
peoples of the main continent, including institutions like the
White Tower and the Whitecloaks. I personally found this section
the least interesting, as it was mostly a rehash of material from
the series. I would recommend using this as reference material
rather than actually trying to read through it.
Many of the people who buy companion books do so more for the
artwork than for the text. Sadly, the book disappoints in this
area. I had hoped that Darrell K. Sweet, the renowned artist who
created the book jackets for the series, would do the interior
illustrations for this book as well. Instead, Todd Cameron
Hamilton has created a series of amateurish, coarse, and
uninspired drawings. Reproductions of Sweet's jackets in
the middle of the book make the difference in talent even more
depressingly obvious.
Hamilton has created images of the major characters, creatures,
and things, but I found myself trying not to look. Lanfear,
described as one of the most beautiful women alive, looks like a
vampire. Lan Mandragoran, whose face is supposed to look like
"it was carved from stone," instead is drawn like a Neanderthal who
is retaining water. I do not think I will be able to read about Thom
Merrilin ever again without Hamilton's pallid, greenish drawing of
him popping into my mind like an image of a nauseous corpse. In some
cases, like his illustration of the White Tower, he goes beyond mere
lack of talent to actually contradicting the description in the
book. The artwork is an embarrassment to Tor, and a mockery of the
wonderful world Jordan has created.
Despite the pathetic art, this book is one that every diehard Jordan
fan will want to have. While owning this book is certainly not necessary
to enjoy Jordan's books, it provides wonderful insight into the past
and the present of the denizens of The Wheel of Time.
Copyright © 1997 James Seidman
James Seidman is a busy technology manager at a Fortune 100 company,
who needs the excuse of doing book reviews to give himself time to
read. He lives with his wife, daughter, two dogs, and twenty-seven
fish in Naperville, Illinois. |
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