Fool's Errand, The Tawny Man, Book One | ||||||||
Robin Hobb | ||||||||
HarperCollins/Voyager, 584 pages | ||||||||
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A review by William Thompson
In Fool's Errand we return to a world by now fully realized, and substantially expanded upon in
The Liveship Traders. Unlike the multiple perspectives and plot lines that so significantly
embellished that tale, providing a layering of stories that distinctly enriched her work, Hobb steps back from
Bingtown to the singular and, based upon readers' comments, much loved character of Fitz, Buckkeep, and the
Six Duchies of her original Farseer series. Fifteen years have passed since the events of that
popular trilogy, and Fitz continues to live in obscurity with his stepson and Witted companion. Both
Fitz and Nighteyes have aged comfortably, if uneventfully, their days of adventure, assassination, Skilling
and the court long behind them, if not entirely forgotten. Fitz has taken on the persona of Tom
Badgerlock, a reclusive writer of history and a gardener, raising his stepson in a remote cottage near Forge,
spending his evenings before the warmth of a fire. While he and Nighteyes still talk of the hunt, it
is often only as fond memory, the comforts of the hearth more beckoning. In the fifteen years that
have passed, Fitz has never once seen Molly, nor his old friends or either of his real children. But
for Nighteyes and his stepson, Hap, Fitz is as alone and forgotten as when we left him at the end of
Assassin's Quest. However, the unexpected return of old friends, as well as disappearances at
court, are soon to force Fitz from his self-imposed exile and retirement.
For fans of the first series, this will seem like a fond reunion with old friends, a revisit to a world
already familiar and grown comfortable through reacquaintance. However, like Wolfe's admonishment, neither
Fitz nor the reader is allowed to simply revisit the past, regardless of how tempting, and the author uses this
return to old ground to expand upon the magic and history of her realm, exploring both the Wit and Skilling in
ways only glimpsed in previous books. Nor have events in the Six Duchies remained static during the
interim: new threats, this time internal, menace the peace established since the Red Ship War, while old
dangers are hinted at, looming over the horizon. And, as the land has changed, so too have many of
the characters, and Fitz will find himself compelled to rescue a son he's never met while losing one of those
most dear to him. In the process, Hobb breathes fresh life back into an earlier tale that remains
bittersweet, and in a way not simply a continuance of all that has gone before.
While there is a certain loss of richness and diversity in abandoning the multiple perspectives and story lines
turned to in Liveship Traders, I suspect that many readers will find this more than adequately
offset by the depth of characterization and understanding presented by Fitz's singular view and telling
of the story. As in earlier openings to her trilogies, Hobb is in no rush to propel her story along,
spending almost 200 pages in re-establishing Fitz's character as well as the setting of events about
to unfold. For those habituated to action to drive a story along, this will doubtless prove slow
slogging. But for those who turn to reading for reasons other than fireballs and endless swordplay,
or intrigues to confound the Gordian Knot, there are rewards in Hobb's "deeply involved humanity" that
will more than adequately recompense waiting for the plot to thicken and the pace to gain momentum. In
many ways Hobb's writing and approach to story development can be likened to those authors of the mid to
late 19th century, who, like Hobb, were concerned with first placing their
narratives upon a solid footing of character and setting, letting their tales evolve subtly, recognizing the
greater drama and more involved impact resulting when their stories quickened. Unlike many of her
contemporaries, the author has learned this lesson well, and when action does arrive, it is often with an
impending build in the narrative that is much more compelling and emotionally engaging than the repetitive
and often over-utilized dependence by others upon drama to carry what otherwise would be a largely vacuous
or one dimensional story. A difference in approach I imagine that will separate those seeking narrative
richness from those seeking only simpler entertainment.
While obviously the start of another trilogy -- a format Hobb seems to favour -- this novel nonetheless possesses
a sense of unity and closure for which many readers may feel grateful, as the author largely and gratifyingly
avoids the manipulative cliff-hanger that seems to have become standard for most of today's series. While
Hobb has followed this practice before, in degree this is perhaps her most deft and satisfying handling of a
single volume's conclusion, and may offer promise in the one area where the author has previously shown a
weakness: the final closure to her multi-volume epics. Hopefully we will not see a repeat of the rushed
and fumbled "they-all-lived-happily-ever-after" end that concluded
Liveship Traders. Nonetheless, as with that series, Fool's Errand represents work
by a writer working possibly at the peak of her ability (dare we expect more!). For the more serious
reader of traditional high fantasy, such work must truly represent a blessing.
William Thompson is a writer of speculative fiction, as yet unpublished, although he remains hopeful. In addition to pursuing his writing, he is in the degree program in information science at Indiana University. |
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