The Colour of Magic (1983)
On a world moving on the back of a giant turtle, an
expedition sets out led by Rincewind, an
inept wizard, a naïve tourist with luggage moving on hundreds
of little legs, dragons who exist only if you believe in them...
The Light Fantastic (1986)
As Discworld moves towards a collision with a
malevolent red star, there is only one possible saviour,
Rincewind, who was last seen falling off the edge of the world.
Equal Rites (1987)
On his death bed, the wizard, Drum Billet, passed on his staff of power
to the eighth son of an eighth son. Unfortunately, he didn't check on the new-born
baby's sex...
Mort (1987)
Death comes to everyone. When he came to Mort, he offered him a job.
Sourcery (1988)
An eighth son of an eighth son was a wizard. However,
he had seven sons. And then an eighth son... a wizard
squared... a Sourcerer.
Wyrd Sisters (1988)
Granny Weatherwax found that meddling in royal
politics was a lot more difficult than certain playwrights would have you
believe.
Pyramids (1989)
Being trained by the Assassin's Guild wasn't Teppic's cup of tea
when he inherited the throne of the Djelibeybi rather earlier than he expected (his father
wasn't too happy about it either).
Guards! Guards! (1989)
The dragons lie dormant. Although the space they occupy isn't like normal
space, nevertheless they are packed in tightly. They could put you in mind
of a can of sardines, if you thought sardines were huge and scaly.
Eric (1990) w/ Josh Kirby
Eric is the Discworld's only demonology hacker. Too bad he's not very
good at it. All he wants is three wishes. But instead of a
demon, he calls up Rincewind and his hostile form of travel
accessory known as the Luggage.
Moving Pictures (1990)
The Discworld alchemists have discovered the magic of the
silver screen. But what is the dark secret of Holy Wood hill? It's up to
Victor Tugelbend ("Can't sing. Can't dance. Can handle a sword a little")
and Theda Withel ("I come from a little town you've probably never heard
of") to discover it.
Reaper Man (1991)
Death is missing. Dead Rights activist, Reg Shoe, suddenly has
more work than he wanted. And newly-dead Windle
Poons, a wizard, wakes up in his coffin as a corpse.
Far away, a tall, dark farm hand is becoming really good
with a scythe.
Witches Abroad (1991)
For Granny Weatherwax, Nanny Ogg and Magrat Garlick, witches travelling to
Genua, things are never simple. They've got Mrs Gogol's voodoo, a one-eyed cat
and a second-hand magic wand that can only do pumpkins.
Small Gods (1992)
Brutha has been chosen. His god has spoken to him.
Brutha is a simple lad, but, he's quite good at growing melons.
Among other things, he wants peace, justice, and brotherly love.
But what he wants, more than anything, is for his god to
choose someone else.
Lords and Ladies (1992)
Magrat Garlick, witch, is going to be married in the morning...
But the Lancre All-Comers Morris
Team got drunk on a fairy mound and the elves came back, bringing
all those things traditionally associated with Faerie: cruelty, kidnapping,
malice, and evil murder.
Granny Weatherwax and her tiny coven to the rescue...
Men at Arms (1993)
The City Watch includes Carrot (technically a dwarf),
Cuddy (really a dwarf), Detritus (a troll),
Angua (a woman... most of the time), and Corporal Nobbs
(disqualified from the human race for shoving). Their job is complicated
because there's evil in the air, murder's afoot, and something very nasty in the streets.
Soul Music (1994)
Other children get xylophones as presents but Susan just asked her
grandfather to take his vest off.
It's hard to grow up normal when Grandfather rides a white horse (Binky) and
wields a scythe -- especially when you have to take over the family
business, and everyone mistakes you for the Tooth Fairy.
Interesting Times (1995)
The oldest, inscrutable Discworld empire is in turmoil,
due to the revolutionary treatise What I Did On My Holidays.
War (and Clancy) are spreading through
the ancient cities. Salvation arrives in the form of
Rincewind the Wizard, who can't even spell the word, wizard
and Cohen the barbarian, five foot tall in his surgical sandals.
Maskerade (1995)
Granny Weatherwax, Nanny Ogg and Magrat Garlick return
to The Opera House in Ankh-Morpork, where
masked figures and hooded shadows do wicked deeds in the wings and
where innocent young sopranos are lured to their destiny by an evil
mastermind in a hideously deformed evening dress.
Feet of Clay (1996)
The City Watch have to track down a murderer who can't be seen.
Maybe the golems know something but the solemn men of clay have started to commit
suicide. And the Watch has troubles of its own. There's a werewolf
suffering from Pre-Lunar Tension, Corporal Nobbs is hobnobbing with the
nobs and there is something quite odd about the new dwarf recruit,
especially his earrings and eyeshadow.
Hogfather (1996)
It's the night before Hogswatch, the Discworld version of
Christmas and it's too quiet. There's snow, but no
big fat man who delivers the toys.
Susan, Death's granddaughter, has got to find him before morning, otherwise the sun
won't rise. Unfortunately her only helpers are a raven with an eyeball
fixation, the Death of Rats and an oh god of hangovers.
Jingo (1997)
Ankh-Morpork gets involved in a war with
Klatch and the Discworld equivalent of Atlantis, Leshp, is about to rise.
It is up to the Watch, Vimes, Colon et al., to sally forth and prevent it all.
The Last Continent (1998)
On Discworld's last continent, practically
everything that isn't poisonous is
venomous. Striding across the red
desert comes a hero -- champion sheep shearer,
road warrior, beer drinker, bush
ranger and someone who'll even eat a
Meat Pie Floater when he's sober? It's
a man in a hat, whose Luggage follows
him on little legs, who's about to change
history... it's Rincewind, the
inept wizard who can't even spell wizard.
Carpe Jugulum (1998)
On Discworld, it's not a good time to be a priest,
especially when you're caught up in a war between vampires and witches.
The vamps are out of the casket and want a bite of the future.
To get rid of them, you'll need more than a garlic enema.
Nanny Ogg, Granny Weatherwax and the rest are back.
The Fifth Elephant (1999)
Commander Samuel Vimes of the city watch turns diplomat on
a visit to Uberwald for the crowning of the new dwarf Low King.
He must use his finly-tuned deductive skills to solve the mysterious
disappearance of the dwarves' Scone of Stone, an ancient petrified pastry crucial to their
coronation rite. Meanwhile, at home, things are afoot and all is not well with his faithful crew.
The Truth (2000)
William de Worde establishs the Disc's first newspaper, The Ankh-Morpork Times.
Intertwined with this is the comically macabre machinations of new thugs, Mr. Tulip and Mr. Pin,
who seem unable to fulfill their contract on one of the city's leaders. Toss in a few
dwarves, Gunilla Goodmountain and Boddony, who demonstrate why dwarven mating rituals
should be kept secret.
Thief of Time (2001)
Jeremy Clockson is so keen about being accurate that he drives his fellow clockmakers around the bend.
One day, a woman comes to him with a challenge: to create the most accurate time piece ever conceived, what
folks call a "glass clock". As you can imgaine, this draws the ire of The Monks of History, last seen in Small Gods.
Toss in Lu Tze and Lobsang, martial arts flicks, rock bands and how teaching should be done (Susan Sto Helit running afoul of
her school's principal, Madam Frout), and we're off...
Night Watch (2002)
Sir Samuel Vimes, Commander of the City Watch and His Grace the Duke of Ankh, may be the richest man in Ankh-Morpork now and
he is not wanting for anything. Well, maybe he doesn't have everything. He misses the old days of patroling the neighbourhoods.
with his lads. Then a new breed of criminal shows up. Carcer. One night while tracking him,
Sam, with the help of stray magics from the Unseen University, is fulng back into the "good old days" but things
are not quite the same.
|
The Last Hero (2001)
Cohen the Barbarian has decided it is time for him to go and he wants to take the gods with him.
With the tattered remnants of the Silver Horde, he's off to Dunmanifestin with a keg of Agatean Thunder Clay.
It is expected that this will destroy the world. It's all up to Leonard of Quirm to invent the technology that might just beat Cohen to his goal.
The Amazing Maurice and His Educated Rodents (2001)
Based upon the pied piper tale, we meet a band of rats led by a cat.
By chance, they have gained human intelligence by eating the garbage dumped
outside the Unseen University. They make their way by tricking Discworld's human inhabitants. With the help of a gentle lad named
Keith, this gang infest towns with sudden plagues of rats that the boy is prepared to rescue, masquerading as a pied piper.
The Wee Free Men (2003)
Miss Perspicacia Tick, a witch, has spotted a ripple in the walls of the universe. Miss Tiffany Aching of Home Farm on The Chalk, all of 9 years,
wants to be a witch too and she's just dispatched a big green river monster with a frying pan while using her younger brother as bait.
Shortly thereafter, the Queen of the fairies kidnaps said brother. With the help of a talking frog, loaned by Miss Tick, and an army of
thieving, nippy, boozy wee free men called the Nac Mac Feegle (who used to work for the Queen), Tiffany sets off rescue him.
Monstrous Regiment (2003)
Samuel Vimes is Commander of Ankh-Morpork's police and now a Duke.
He has been sent to Borogravia to stop a war. It is an unstable and backward country which seem always to be at war
with someone about something. The army is recruiting again but choices for new personnel are slim. But they keep trying.
A recent drive has brought in a new batch which seem odd, to be polite. It includes
a vampire, a troll and an Igor -- a humanoid seemingly stitched together from spare parts. And then there is
Polly a barmaid, who has disguised herself as a boy. They're thrown into the fray with little or no training.
A Hat Full of Sky (2003)
Fledgling witch Tiffany Aching has been taken on as an apprentice to Miss Level, who is one person with two bodies.
But young heroine has a big problem. Tiffany has been taken over by a hiver -- an invisible creature that controls
and misleads the mind of its host until death. But our Tiffany has the strength to hide a portion of her mind despite being
completely under the control of the hiver. But coming to her rescue are the cranky wee free men, the Nac Mac Feegle,
along with the intrepid Miss Level. Better look out bad guys...
Only You Can Save Mankind (1992)
The mighty alien fleet from the very latest computer game thunders across
the computer screen. With his hands on the joystick, Johnny prepares
to blow them into the usual million pieces. And they send him a message: WE SURRENDER.
This time they don't want to die. They just want to go
home. Johnny is the only human who knows. So he has to learn how to wage all-out
Peace.
Johnny and the Dead (1993)
Not many people can see the dead (not many would want to).
But twelve-year-old Johnny Maxwell can. And the dead are nothing like he
expected. They don't lurch about. They don't push through walls. They can't
even dance like they do in videos. They're just people -- post-senior
citizens -- and they're always in. But now the council wants to move them out so the
cemetery can be sold as a building site. But the dead have learned a thing
or two from Johnny. They're not going to take it lying down.
Johnny and the Bomb (1996)
Johnny finds the local bag lady, Mrs. Tachyon,
semi-conscious in an alley. Her squeaky trolley and batch of dubious black bags
are nearby. Johnny wants to do all he can to help, as long as it isn't the kiss of life.
But she holds the keys to time and Johnny finds himself an unwilling participant.
Truckers (1989)
To the thousands of tiny nomes who live under the floorboards of a large
department store, there is no Outside. Things like Day and Night, Sun and
Rain are just daft old legends. But a
devastating piece of news shatters their existence: the Store -
their whole world -- is to be demolished.
Diggers (1990)
A Bright New Dawn is just around the corner for thousands of tiny nomes
when they move into the ruined buildings of an abandoned quarry. Or is it?
Soon strange things start to happen. Like the tops of puddles growing hard
and cold, and the water coming down from the sky in frozen bits. Then
humans appear and they really mess everything up.
Wings (1990)
Somewhere in a place so far up there is no down, a ship is waiting to take
the nomes home -- back to wherever they came from. To contact the ship,
it means going to Florida (wherever that is), then getting to the launch of
a communications satellite (whatever that is).
The Carpet People (1971)
The Carpet is home for many different tribes and
peoples -- from the empire-building Dumii, to the nomadic Munrungs, the
proud Deftmenes, and the terrible creatures from the Unswept Regions. And
now there's a new story in the making, the time when Fray begins to move, sweeping a trail of
destruction across the Carpet.
The Dark Side of the Sun (1976)
Dom Salabos is heir to a huge fortune, he had an excellent robot servant (with
Man-Friday sub-circuity), a planet (the First Syrian Bank) as a godfather, a
security chief who even ran checks on himself and on Dom's home world even
death was not always fatal.
Strata (1981)
The excavation showed that the fossilized plesiosaur had been holding a
placard which read, "End Nuclear Testing Now". That was nothing unusual.
Other Fiction and Non-Fiction |
The Science of Discworld (1999) w/ Ian Stewart and Jack Cohen
Using a novella about the wizards of Unseen University, who go about creating a universe in which planets come together as strange spheres and
view the results of their experiment, Ian Stewart and Jack Cohen explain the phenomena using our world's science.
The Science of Discworld II: The Globe (1999) w/ Ian Stewart and Jack Cohen
Once agian the authors tackle the science of Terry Pratchett's fiction; this time they see what happens to culture, language, art, and science
when the wizards fiddle with history in a battle against the elves for the future of humanity.
Good Omens (1990) w/ Neil Gaiman
Crowley, Hell's most approachable demon, and an old friend Aziraphale,
genuine angel and London book shop owner, have a problem. Armageddon -
which will happen on a Saturday Night. Next Saturday, in fact. So they've
got no alternative but to stop the Four Motorcyclists of the Apocalypse,
defeat the Witchfinder Army and find and kill the Antichrist -- an
eleven-year-old boy who loves his dog.
The New Discworld Companion (2002) w/ Stephen Briggs
It contains everything you need to know about the Discworld. This edition,
the first major revision since Hogfather was published (1997), covers the eight novels from Jingo onwards,
including The Last Hero and Maurice and His Amazing Educated Rodents.
The Discworld Mapp (1995) w/ Stephen Briggs
Genua, Klatch, Cori Celesti, the Ramtops, the Circle Sea, Bhangbhangduc and more. The cities of Pseudopolis, Hunghung, Al Khali and, of course, Ankh-Morpork.
They are all there for you to discover. Better to get this map than buying the one done by the fellow creeping about the corner shop.
Nanny Ogg's Cookbook (1999) w/ Stephen Briggs and Tina Hannan
Wondering about the infamous Strawberry Wobbler? It's here.
How about the one involving sheeps' eyeballs?
One reader has described it as a mix of Delia Smith and Ainsley Harriot with the
charm and charateristics of the good old Nanny Ogg.
Death's Domain: A Discworld Map (1999)
A Discworld map describing the house and garden that Death built. It shows the rather odd golf course and the
dark gardens. You can also find out the reason why Death can't understand
rockeries, and what happens to garden gnomes.
A Tourist Guide to Lancre w/ Stephen Briggs
Between Uberwald and Whale Bay, the Octarine Grass Country and the Widdershins Ocean lies the most exciting and dangerous terrain
in all Discworld. This is a map of Lancre, where Granny Weatherwax, Nanny Ogg and Magrat Garlick live.
It also features the Rock and Hard Place, and the Place Where the Sun Does Not Shine.
The Discworld Companion (1994) w/ Stephen Briggs
For the newcomer and the old hand alike the Discworld can be a
fatally confusing place. From the great city of Ankh-Morpork,
featuring a river you could skateboard across if it wasn't so knobbly, to
the distant Ramptop Mountains and the mysterious Counterweight Continent,
the Discworld is a place where Death waits around every corner...
The Streets of Ankh-Morpork (1993) w/ Stephen Briggs
It's a concise and possibly even accurate MAPP of the Great City
of the Discworld including the Unseen University and environs.
|