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Luz, the Art of Ciruelo Luz, the Art of Ciruelo by Ciruelo Cabral
reviewed by Lucy Snyder
Lucy Snyder (of Dark Planet fame) considers lavish illustrations of square-jawed heroes battling monsters, wooing buxom lasses in various states of distress (and undress).

The Twilight Zone: Upgrade & Sensuous Cindy The Twilight Zone: Upgrade & Sensuous Cindy by Pat Cadigan
reviewed by Steve Lazarowitz
The best thing about the original Twilight Zone is that it's a quick hit. You knew something was up by watching the teaser, before Rod Serling came in for his monologue. You didn't have to wait, because the stories depended upon easily identifiable stereotypes as characters. You knew immediately you were looking at a gangster, or a tired businessman or an absent-minded professor.

The Ultimate Cyberpunk The Ultimate Cyberpunk edited by Pat Cadigan
reviewed by David Soyka
The title of this anthology makes a far-reaching claim so patently unlikely that its editor quickly dispenses with it. The question then becomes whether there is any need for another anthology some sixteen years after the famous original compilation, Mirrorshades, edited by Bruce Sterling. But her undeniable contention that it "is not all there is" doesn't quite explain the rationale for this particular collection.

Dervish Is Digital Dervish Is Digital by Pat Cadigan
reviewed by Harriet Klausner
Detective Dore Konstantine runs the 3-person Techno Crime, AR (Artificial Reality) Division. Though swamped with work, as the net has become a copyright nightmare, Dore would not mind if they could win one, once a while. Proof is difficult at best to find and justice is a cyber-thought of the mundane realm. However, Dore is stunned when designer Susannah Ell claims her former spouse, wealthy Hastings Dervish, is stalking her via artificial reality.

Tea from an Empty Cup Tea from an Empty Cup by Pat Cadigan
reviewed by Greg L. Johnson
With a prose style both dense and minimalistic, the latest novel from the author of Fools, is a story that demands the reader pay attention to every word, resisting the urge to rush ahead to discover the truth that lies behind the imagery.

Rachel Caine

Chicks Kick Butt Chicks Kick Butt edited by Rachel Caine and Kerrie L. Hughes
reviewed by David Soyka
Let's first stipulate that women both fictional and real shaped David's concept of positive femininity. Which is why he is a sucker for characters like Mary Gentle's Ash and Justina Robson's Lila Black, independent women who can handle themselves despite considerable social and physical obstacles, and despite self doubts and insecurities sometimes unique to feminine sensibilities, and frequently better than the men for or against them. So this anthology sounded like something that would appeal, even if he had never read anything by the female authors collected here, nor the editors. But, that's half the fun of picking it up.

Richard Calder

Mortal Companion Mortal Companion by Patrick Califia
reviewed by Alisa McCune
This novel is not for the easily offended or those who are not comfortable with explicit sex. Subtitled as "an erotic tale of love and vengeance" like no other, it delivers. The author has created a world where everything is possible and nothing is taboo. This world is opened up to the reader layer by layer -- chapter by chapter -- until the final climatic end which leaves us panting and waiting for the sequel.

Cthulhu Call of Cthulhu
a survey by Wayne MacLaurin and Neil Walsh
A role-playing game set in the demon-haunted worlds of H.P. Lovecraft? Can such things be? Senior Editors Wayne MacLaurin and Neil Walsh risk their health and sanity with a peek at the forbidden tomes of gaming lore from Chaosium. Part One of two.

Cthulhu Call of Cthulhu
a survey by Wayne MacLaurin and Neil Walsh
A role-playing game set in the demon-haunted worlds of H.P. Lovecraft? Yikes! Senior Editors Wayne MacLaurin and Neil Walsh risk their health and sanity with a peek at the forbidden tomes of gaming lore from Chaosium. Part Two introduces a few of the important game supplements.

Cthulhu Call of Cthulhu
a survey by Wayne MacLaurin and Neil Walsh
A role-playing game set in the demon-haunted worlds of H.P. Lovecraft? Yikes! Senior Editors Wayne MacLaurin and Neil Walsh risk their health and sanity with a peek at the forbidden tomes of gaming lore from Chaosium. Part Three targets their non-1920s role-playing milieux as well as their Call of Cthulhu Fiction.

Dragon Tempest Dragon Tempest by Don Callander
reviewed by Todd Richmond
In this, the 3rd Dragon book, Tom Whitehead's very pregnant wife is kidnapped. Tom, along with his Dragon Companion, begins to search for them. A ransom note leads to a magical unmanned ship which immediately sets sail as they step on board.

Aeromancer Aeromancer by Don Callander
reviewed by Todd Richmond
Todd thinks this one and, in fact, all of his books, have a warm, cheerful feel to them. Though they follow the eternal struggle of Light vs. Dark, Good vs. Evil, they are still light, pleasant reading.

A Darkling Sea A Darkling Sea by James L. Cambias
reviewed by Ernest Lilley
Midway between the Earth and Sholen, the world of the alien race that's been there, done that, cleaned up their act, and now looks askance at humanity's move into the universe, lies the ice-covered world of Ilmatar, where intelligent life lies below a few kilometers of ice in its frigid seas, dwelling in communities around thermal vents. A human research station also lies on the ocean floor, carefully separated from the nearest community, its scientific efforts hampered by a non-interference agreement with the Sholen, who would prefer it if the humans stayed out of the water completely, and ideally back on their own planet.

God of Clocks God of Clocks by Alan Campbell
reviewed by John Enzinas
God of Clocks is the third book in the Deepgate Codex trilogy. Its heros decide that their best plan is to split into two groups. The first, the sea god Cospinol and his anchor, head to Hell to fight its king. The second group, composed of the former assassin Rachel, and the two escapees from Hell, Mina and Hast, take their freed Arconite to see if they can rouse Heaven to clean up the mess Hell has made of the world.

Hengeyokai: Shapeshifters of the East Hengeyokai: Shapeshifters of the East by Brian Campbell et al.
a gaming module review by Don Bassingthwaite
Oh... my... God. This book kicks so much ass that you should strap a pillow to your butt before opening the cover.

Gaslight Grotesque Gaslight Grotesque edited by J.R. Campbell and Charles Prepolec
reviewed by Mario Guslandi
Mario is happy to report that the present anthology is definitely of superior quality and that the large majority of the thirteen stories assembled therein are accomplished examples of dark fantasy, apt to satisfy even the more demanding readers, either Sherlockian enthusiasts or horror fans or just fiction lovers seeking out entertaining and well written stories.

Gaslight Grimoire Gaslight Grimoire edited by J.R. Campbell and Charles Prepolec
reviewed by Mario Guslandi
Very few fictional characters have seen their lives indefinitely prolonged by countless tales and books by various devoted followers as the mythical Sherlock Holmes and his friend Dr. Watson. This anthology assembles eleven new stories -- penned by a bunch of contemporary authors eager to revisit the classical characters and atmospheres created by Conan Doyle and graced by a number of black and white illustrations by Phil Cornell -- where the famous detective has to deal with the supernatural.

The Lost Fleet: Invincible The Lost Fleet: Invincible by Jack Campbell
reviewed by Michael M Jones
After a century of cryogenic sleep following a space battle in which he was one of the only survivors, John "Black Jack" Geary was discovered. He awoke into a world in which he was a living legend, into a society made weary by a century of constant war and strife. Through a series of bizarre circumstances, he was forced to assume control of the Alliance's fleet, stranded deep in enemy space, and bring it home. Against all odds, he did so. His reward? Rather than being allowed a quiet retirement, he was promoted to Admiral, given command of a new fleet, and dispatched into the furthest regions of known space.

The Lost Fleet: Victorious The Lost Fleet: Victorious by Jack Campbell
reviewed by Michael M Jones
After long months and great hardship, Captain John "Black Jack" Geary has accomplished the impossible: he's brought the Alliance fleet home. The fleet's suffered great losses in its desperate, prolonged escape from the heart of Syndic space, but under Geary's anachronistic leadership, they've rediscovered what it means to be warriors and victors. But just because they've come home doesn't mean the war is over.

The Lost Fleet: Valiant The Lost Fleet: Valiant by Jack Campbell
reviewed by Michael M Jones
Captain John "Black Jack" Geary never asked to be a hero. He never dreamed of becoming a legend. In fact, by all rights, he should be long dead by now, one of the earliest casualties of the war between the Alliance and the Syndics. Instead, thanks to a fluke of fate, he spent a century in suspended animation, only to be rescued and brought back into service, just in time to assume command of the massive Alliance fleet, lost deep within Syndic territory.

The Lost Fleet: Courageous The Lost Fleet: Courageous by Jack Campbell
reviewed by Michael M Jones
Captain John "Black Jack" Geary is in for the fight of his life. He awoke from a century-long slumber in a survival pod to find himself rescued by a fleet that reveres him for his military record and heroic actions, a fleet that seems to have forgotten everything it once knew about intelligent tactics, smart battle maneuvers, and military strategy. And when the highest-ranking members of the fleet's command structure were killed, he was forced to assume command by virtue of technical seniority.

Tales from the Cloud Walking Country Tales from the Cloud Walking Country by Marie Campbell
reviewed by Georges T. Dodds
Sometimes it's good to act a bit of a Luddite, ignore the current fantasy factories and their multi-volume production lines and get back to the roots of a genre -- and oral storytellers are arguably just that. Oral storytellers have been around since humans developed a language, but except for the remotest regions of the Earth have largely disappeared in today's world. The author, a young schoolteacher in the "hillbilly" regions of eastern Kentucky from 1928 to 1934, collected tales from what was likely the last generation of mountain storytellers.

Ramsey Campbell

The Red Knight The Red Knight by Miles Cameron
reviewed by Nathan Brazil
The first of a proposed five book sequence, The Red Knight is the author's debut novel, although he has published historical fiction under another name. Therefore it comes as no great surprise that this work is loaded with detail and world building creation. There's also a satisfying level of characterisation, which goes deeper than the average fantasy novel, producing a more realistic cast. The author clearly understands the Medieval context of his world, which allows him to present authentic feeling scenarios, even when dealing with magic.

Forever Azathoth: Pastiches and Parodies Forever Azathoth: Pastiches and Parodies by Peter Cannon
reviewed by Richard A. Lupoff
The stories here all qualify as Lovecraftian metafiction, ranging from parody to pastiche to homage. The author adds spice to this stew by calling in elements from authors as disparate as William Faulkner and James Herriot. The most surprising and surprisingly successful combination is the importation of P.G. Wodehouse's air-headed Bertie Wooster and Bertie's "gentleman's gentleman," the unflappable Reginald Jeeves, into the world of Lovecraftian weirdness.

Orson Scott Card

Earth Unaware Earth Unaware by Orson Scott Card and Aaron Johnston
an audiobook review by Susan Dunman
Victor is an apprentice mechanic to his father, the person responsible for maintaining life-support and other essential systems on board the mining ship, El Cavador. A gifted student with a natural ability to understand all things mechanical, Victor is already a valuable member of the ship's crew, although he's still a teenager. But it is his dedication to ideals instilled by his family and his sense of responsibility that may catapult him into the history books of the First Formic War.

Robota Robota by Doug Chiang & Orson Scott Card
reviewed by Steven H Silver
Many art books take an artist's vision and then have an author write text describing the individual paintings or the artist's work. Similarly, many stories are written and then illustrated by an artist with a sparse assemblage of paintings which may, or may not depict the characters and places the author's text describes. Here, the artist and the author avoid both of these pitfalls.

Getting Lost: Survival, Baggage and Starting Over in J.J. Abrams' Lost Getting Lost: Survival, Baggage and Starting Over in J.J. Abrams' Lost edited by Orson Scott Card
reviewed by Nathan Brazil
As the title suggests, this book is an attempt to explain the enigma and allure of the hit TV show, Lost. To this end, fifteen writers give their views on where the series came from, what it is trying to tell us, and where it's ultimately headed. Some are more successful than others, inadvertently creating an ironic parallel to what happens on the show. Those who go with the flow, in a stream of consciousness approach, not only make more sense, but give the impression of being on the verge of enlightenment. Not unlike fan favourite John Locke. In contrast, the writers who allow themselves to get bogged down with over analysis and clever dickery, do less well.

Future on Ice Future on Ice edited by Orson Scott Card
reviewed by Rich Horton
This is quite legitimately an anthology which can stand on its own as a "Best of the 80s" even though it was intended to be paired with Future on Fire. No doubt, these aren't the very best 18 stories from that decade, but on any given day, they'll do.


Black Mist: and Other Japanese Futures Black Mist: and Other Japanese Futures edited by Orson Scott Card and Keith Ferrell
reviewed by Stephen M. Davis
The idea behind the anthology is intriguing: six authors in five novellas look at the future of Japanese culture and society in outer space, cyberspace, and Earth. Much to the reader's sorrow, the editors succeed only partially in realizing their goal.

Geonosis and the Outer Rim Worlds Geonosis and the Outer Rim Worlds by Craig R. Carey, Jason Fry, Jeff Quick, and Daniel Wallace
reviewed by Chris Przybyszewski
Wizards of the Coast delivers with its new accessory book to the Star Wars role-playing game. This title features those worlds out yonder, those places not often frequented by those happily ensconced in Coruscant and the Core Worlds, which is this accessory's big sister.

Star Trek The Next Generation: Ship of the Line Star Trek: The Next Generation: Ship of the Line by Diane Carey
reviewed by Jim Greer
Overall, Carey succeeds in delivering a ripping good yarn. The novel strikes a nice balance between the many actions scenes and its more introspective moments.

Jacqueline Carey

Dead Men's Boots Dead Men's Boots by Mike Carey
an audiobook review by Sarah Trowbridge
Shortly after the turn of the 21st century, the dead started coming back. There had always been a few dead souls who returned, here and there, of course -- but this wholesale rising was something new and troublesome. The situation offered a silver lining of sorts to Felix Castor and others like him: natural exorcists, born with the knack of laying dead souls to rest. What had previously been useful only as a quirky hobby or a party trick became a profitable and sought-out profession.

Lucifer's Crown Lucifer's Crown by Lillian Stewart Carl
reviewed by Jayme Lynn Blaschke
This is not an easy book to describe or classify. It tries to be many things at once, but first and foremost, it's a novel of Biblical apocalypse. In a time where Christian fiction with an apocalyptic bent -- led by the wildly popular Left Behind series -- is a multi-million dollar industry, it was inevitable that more traditional fantasy writers would eventually turn their hand to these tropes and themes. Taking up this challenge, the author has responded with her most complex and ambitious novel to date. What's more important, it's also by far her best.

Along the Rim of Time Along the Rim of Time by Lillian Stewart Carl
reviewed by Jayme Lynn Blaschke
Of the 11 stories contained here, all have some sort of underlying mythic/historical theme, which is the author's forté. Whether the story is fantasy or science fiction makes no difference, as she deftly juxtaposes Greek legend among the red Martian sands, reincarnated Chinese princesses among modern American tourists. There's a thoughtful, rational quality present in each story that gives each one that elusive oh-so-plausible air.

Planet Dreams Planet Dreams by Michaela Carlock
reviewed by Lisa DuMond
Imagine the best of all possible worlds, and the worst of all possible worlds. Two worlds, and the only bridge between them consists of dreams of startling clarity. Lisa found this novel to be completely irresistible; one of those books you know long before you finish that you plan to read again.

Obernewtyn Obernewtyn by Isobelle Carmody
reviewed by Victoria Strauss
Centuries after a nuclear disaster known as the Great White, only a few remote farming communities escaped the radiation and its aftermath. To protect the survivors from radiation-induced mutations, the communities' ruling body decreed that all beasts and children not born normal should be burned. Over time, it became clear that mutation could be mental as well as physical, producing a range of strange, enhanced psychic abilities.

Kalvan Kingmaker Kalvan Kingmaker by John F. Carr
reviewed by Steven H Silver
The novel is a continuation of the Lord Kalvan stories written by H. Beam Piper. These tales, which grew out of Piper's Paratime Police stories, follow a Pennsylvania state trooper into a world in which North America was colonized from west to east and only bears a geographical resemblance to the North America of our own world. The author does an excellent job of capturing Piper's style and stories in his world, but...

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