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by Trent Walters
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Michael A. Banks (pseudonym of Alan Gould)
Banks takes a short and sweet look at Understanding Science Fiction,
aiming for the secondary education teacher audience but providing sound
instruction for the writer as well. Even long-term science fiction readers,
who may intuit genre requirements, are frequently surprised at how little
they understand what the genre is or what it represents. To be fair,
professional SF writers have difficulty defining what they do, but an
understanding should facilitate writing and eliminate a few of the writer's
inevitably many false starts. Banks demystifies and simplifies science
fiction -- that is, with an emphasis on the science aspect which is probably
the aspect most needing demystification. (In an article reprinted here,
Jack Williamson describes how SF can be taught most effectively, which is of
interest for his overview of the genre.)
The introduction serves as an overture, placing the sciences (general,
genetics, physics, social sciences, religion, culture, art, astronomy,
ecology, etc.) within the context of SF. It neglects a few of the softer
sciences and subjects SF commonly dabbles in (at least utopias do not treat
all aspects of the social sciences, psychology, history, archeology, and so
on) though it states SF's application are limitless, and it is still an
excellent overview. The first chapter traces the long sordid history of SF
through Lucian and Cyrano de Bergerac's trips to the moon through utopias of
Bacon and Moore, through the Saturnine aliens of Voltaire up to the first
progenitor, Mary Shelley's Frankenstein, and its subsequent variations and
refinements by Poe and Verne's technological extrapolations from the
present. Wells, Burroughs and Doc Smith space operas, and the advent of the
SF magazine from Gernsback and the New Wave through to the present close out
Banks' history.
The fourth chapter of interest makes a U-turn for social commentaries in SF.
Utopias have existed since the Biblical Eden and More's Utopia with
divergences into dystopia with 1984 and Player Piano. For diametrically
opposed population controls, Make Room, Make Room and Logan's Run
represent dystopias of the medical kind. Atomic and ecological disasters
(Zelazny's Damnation Alley [in the reviewer's opinion Z's one stupendously
bad story]) as well as other self-created obstacles dependence on machines
like E.M. Foster's "The Machine Stops" demonstrate other possible dystopias.
Simplification, the strength of the first four chapters, becomes a weakness
when it comes to the author's commentaries on fiction, especially on his own
works. One might hope for more insight into the process but gets little
more than revelations of Man vs. Society, character subjugated to idea, and
so forth. Unfortunately, contrasted against Hawthorne's anti-science story
"Birthmark," Banks' tales may leave the reader with the false impression
that the anti-science story is stronger than the pro-science -- an impression
denied by Banks' series of inventor stories described below. Also,
unavoidably, the resources and references are outdated.
You can find an index to Banks' articles of which the most interesting to the
writer of SF are his ideas on ideas, reviewed here (you will also find an
invaluable article on reselling articles, manuscript preparation, and other
practical mechanics on this page as well).
"Miscellaneous Tips for Writers"
offers a grab-bag of proverbial suggestions across the gamut of fiction
writing from creating characters that feel true, to identifying the
difference between a vignette and a story, to committing to a story's
submission process, and to jotting down notes on ideas. Banks lets writers
know "Where Do You Get Your Ideas...?
(Part I and Part II)"
by finding good ideas
which lead to characters and conflict that readers can relate to, by
following out the permutations of the idea through a logical sequence of
steps, by altering the idea significantly from its original inspiration, and
by identifying which readers and markets would be interested in your ideas.
So much territory to explore, so much to be "Lost and Found" (written with
George Wagner and appeared in IASFM March/April 1978; reprinted in Asimov's
Choice: Comets & Computers and in Science Fiction Masterpieces)... A man
gets lost after inventing a machine that can cross timelines though he
doesn't fully grasp how he invented it. He stumbles across a gas station
and asks how to get back to his hometown, trying to mask what he doesn't
know. Unfortunately, the maps, Nexons, and other quaint and unexploited
time terminology serve the least common denominator of possible inherent
ideas.
The first in a series of the inventors' businessman stories ["Horseless
Carriage" first appeared in IASFM July/August 1978; reprinted in Asimov's
Choice: Extraterrestrials & Eclipses and in Science Fiction
Masterpieces]: a man attempts to hock an inventors' anti-gravity machine
for him -- only none of the companies believe his claim and won't be
shystered. By itself, this story makes no earth-shattering revelations in
theme, idea, plot, or character. However, the play of ideas and themes
would profoundly heighten sandwiched between the ad on page 110 in Analog,
November 9, 1981 and "Concerning Compuorganics and the Ultimate Personal
Computer" in Analog, February 1983. What a virtuoso performance that would
be to bring these three together (or even better: the entire sequence of
the inventors' businessman)! Literary art would have to redefine the ways
in which it labels art.
Despite the title's appearance, "The Big Black Bag" [Analog, August 17,
1981] bears little resemblance to Kornbluth's time-traveling medical bag in
"The Little Black Bag" apart from its blackness, its bagness and a
mysterious ability to hold more than it appears to be able. The second in
the inventors' businessman series presents a scientific bag any magician
would love. An inventor pulls books, lamps, a fan, potted plants, a wall
clock, and a coffeemaker out of the bag. The objects can disappear once
again inside. But how does one market such a bag? As waste disposal, of
course -- that is, until one discovers the trash is dumped on the lawn of
the state capitol....
Likewise, we can only hope that literary art opens its mind to different
possibilities of interpretation of what art is and can also hope that
someday a publisher will collect the author's articles and stories of ideas
as well as the first two sections on SF in his well-received Understanding
Science Fiction (see review in Science Fiction Studies.)
Trent Walters' work has appeared or will appear in The Distillery, Fantastical Visions, Full Unit Hookup, Futures, Glyph, Harpweaver, Nebo, The Pittsburgh Quarterly, Speculon, Spires, Vacancy, The Zone and blah blah blah. He has interviewed for SFsite.com, Speculon and the Nebraska Center for Writers. More of his reviews can be found here. When he's not studying medicine, he can be seen coaching Notre Dame (formerly with the Minnesota Vikings as an assistant coach), or writing masterpieces of journalistic advertising, or making guest appearances in a novel by E. Lynn Harris. All other rumored Web appearances are lies. |
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