Steampunk | ||||||||
edited by Ann & Jeff Vandermeer | ||||||||
Tachyon Publications, 432 pages | ||||||||
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A review by Paul Graham Raven
The VanderMeers present an aesthetic definition in their own brief introduction -- "the idea of steampunk as
dark pseudo-Victorian fun" -- while pointing out that "this anthology, while capturing the permutations of
steampunk over the last thirty years, represents just the first step toward capturing the best the field has
to offer." Meanwhile -- amongst a selection of non-fiction works that seek to direct the reader beyond the
anthology's confines to discover more steampunk goodness in books, comics, television and film -- Jess Nevins
gets the job of discussing steampunk's literary history, and expands the definition of the term way beyond
simple aesthetics. It is a rebellion against the literature of the age it portrays, we are told, yet it is
also a homage to and a pastiche thereof; it deconstructs and reconstructs at once; it is "dark
pseudo-Victorian fun" but it has a serious side to it, a critical edge hidden like the blade in a
sword-stick. Both sides of this coin are represented in the VanderMeers's selection, but the corollary of
that is that the individual works captured by the term are very different -- in some case, wildly so.
But the axis that runs from serious to fun is a useful one to plot them against, so let's start at the
lighthearted end... the obvious delimiter of which is Molly Brown's "The Selene Gardening Society." So much
so, in fact, that whimsical might be a better term; described as "a comedy of manners with a steampunk
swagger," it's a continuation of the adventures from Jules Verne's De la Terre à la Lune wherein the mantle
of progress is taken up by the ladyfolk of the ossified scientists. It's always a fine thing to see stories
wherein women take active and positive roles, and I'm all for environmentally conscious works of fiction, too,
but Brown's tale struck me as incredibly twee; that's possibly a function of its stylistic mimicry, but its lack
of suspense or revelation did little to endear it to me further.
The opening piece is an excerpt from Benediction: The Warlord of the Air, a classic chunk of mid-career
Michael Moorcock. Aesthetically, this is about as steampunk as you can get -- the great empires of the Victorian
age battling it out with airships -- and it's well served by the rollicking pulp style of Moorcock in full
flow. Being a sliver of a much larger work, it has little to say beyond the action of the moment (some character
angst over the glorification of destructive technologies notwithstanding), and it's best treated in this context
as a vignette. As such, it reminds us that Moorcock had a rather sneaky knack of drawing a lot of fine implied
detail behind his boisterous plots; it's pseudo-Victorian fun in the gosh-wow-awesome sense.
Likewise the story that closes the selection, which masquerades as an excerpt: Neal Stephenson's "Excerpt
from the Third and Last Volume of Tribes of the Pacific Coast," which more than any other piece in the book
highlights the common kinship between steampunk and cyberpunk, and which bristles with the hyperreality that
is one of Stephenson's trademarks. The stand-off between the gentlefolk adventurers and researchers and an
enraged tribe of Mad Max-esque petrolhead barbarians in the ruins of a shopping mall is told dead-pan with
tongue in cheek, providing a wry commentary on colonialist attitudes toward 'primitive tribes' as a supplement to
the impressive worldbuilding.
"Victoria" is fun, too, in the way that Paul Di Filippo has made his own, but there's a serious undercurrent
here, as well. Class, social and sexual politics in the upper echelons of Victorian Britain era combine with
crazy steam-powered inventions, webs of intrigue and... well, newts. Di Filippo has a knack of writing stories
that quite literally defy belief, but which are immensely compelling reading nonetheless -- it's a tightrope
dance along a taut thin line of humour above the pit of the ridiculous, and like any good showman he knows
that appearing to be about to fall only makes the balancing more impressive.
If we are to judge on intent, this is the point on the scale where we should
mention "Lord Kelvin's Machine" by James P. Blaylock. It's a story evidently written with humorous
intent paralleled with a deconstruction of Victorian values, but one which falls flat due to cardboard
characters and a rambling prose style; compare it to "Victoria", and it's a colossal let-down,
saying less but taking far longer about it. Di Filippo makes it clear you can make the spoof much
louder in the mix and still tell a tale that people will actually give a damn about, no matter
how gloriously improbable it may be.
"Lord Kelvin's Machine" serves to slightly amplify the blurriness of the anthology's intent;
was it meant to define the subgenre's canon or celebrate its high points? Is it an academic
reader or an escapist collection? If it is the former (and the inclusion of Nevins' sterling
essay suggests it could easily be seen as such), the story's inclusion makes sense as a
historical milestone; if the latter (as the VanderMeers's introduction suggests), it seems
odd to include what feels to be the weakest story in the selection. Canonical
completeness is all well and good if you're a critic, academic or writer, but for the
average reader it's all so much hot air: the story must speak for itself, and Blaylock's
piece managed little more than a somnambulant mumble in this reader's ear.
We cross the humour axis with Jay Lake's "The God-Clown is Near," which balances an almost magic-realist fantasy
vibe with the trappings of a gory blend of steampunk. There's humour here, for certain, but it's a gallows
humour. Lake's protagonist is a 'flesh sculptor' who gets made an offer that he cannot refuse, and -- caught
between the rock of his clients and the hard place of that which they would have him create -- he immerses
himself in his work with all the obsessional attention to detail of the crazed scientist archetype. As with
much of Lake's work the characterisation is the star, but "The God-Clown is Near" starts dipping toward a
more explicit deconstruction of Victorian attitudes to society, sin and science... and of our own.
Perhaps it is fitting that the closer we get to politics and economics as literary themes, the more serious the
stories become. Mary Gentle's "A Sun in the Attic" has a feminist undercurrent thanks to the polygamous matriarchy
in which it is set, but the story is also about the potential of new technologies -- in this case, a telescope -- to
disrupt a stable society with the revelations it can bring, the lengths to which that society's powermongers
will go to ensure the status quo is maintained, and the ethical implications of those choices. In this instance,
however, those lengths do not extend to all-out violence and warfare, but instead to sneaky diplomacy, threats
and persuasion... the implication that matriarchies might solve social problems in a different way might well
be lost on the reader who demands more straightforward action from their fiction, but Gentle's transparent style
gives away much more than is initially apparent. I re-read "A Sun in the Attic" immediately after first
finishing it, and was very glad I did.
"The Giving Mouth" by Ian R. MacLeod has a more classically fantastic edge to it than the other stories, a
distinct flavour of the darkly metaphorical fairy tale whose precise meaning hovers just beyond reach, taunting
you with its faint clear promise of comprehension. The blurred line MacLeod creates between crude industrialism
and magic allows him to critique unchecked capitalism and resource avarice by showing how it destroys
people -- not just those at the bottom of the pile, but those who believe themselves to be at the top. The
redemptive ending is well chosen, not only to balance the bleakness with a few rays of hope but to emphasise
the fairy tale aspect of one of the most beautifully written stories in this anthology.
Similarly beautiful at the scale of nuts and bolts is Michael Chabon's "The Martian Agent," an alternate
history story wherein the American Civil War worked out rather differently than the one in our own timeline. If
one was to choose a poster-child for the aphorism "show, don't tell," Chabon sweeps the board among this
selection -- anyone who claims the man has no right to be counted and acclaimed as a true writer of genre
fiction (if such a thing is not an oxymoron to start with) should acquaint themselves with his effortless grasp
of the specialised tools of the world-building trade, alongside the arguably more 'literary' skills of character
and pace. Some have taken issue with the ambiguous ending (and the not-entirely-resolved title), but I found
these aspects played a part in the appeal of a beautifully written and absorbing piece.
Less subtle in its estrangement from our own reality is Ted Chiang's spectacular "Seventy-Two Letters," whose
politics are both personal and social. The rarity of Chiang's output means that this story -- like all of his
work -- has been discussed and dissected many times before, but it sits comfortably among the other works
despite the explicit introduction of magic -- in this case a form of kabbalism -- into a classical
steampunk setting. Indeed, of all the tales in this anthology, it probably comes closest to evoking the same
atmosphere as Sterling and Gibson's The Difference Engine; the kabbalism here is a metaphor for information
technology and its potential for misuse, both as a means of self-aggrandizement for personal gain and a
lever to further oppress a disenfranchised working class. Being a Ted Chiang story, it's also a great
example of the short story writer's craft.
Similarly revolutionary in message is Rachel E Pollock's "Reflected Light." Told as a transcription of audio
fragments from a series of wax cylinders, it's a fragment of proto-revolutionary mythology from an oppressed
working class of humans under the capitalist boot-heel of an alien (or perhaps simply 'other') race. Pollock's
interrogation of Marxist themes is surprisingly human, devoid of the pedagogical podium-thumping that commonly
infests such pieces, and very compelling. It's a little too conscious of its own style at times, but its
boldness is refreshing, and it's a solid example of the deconstructive commentary that Nevins places at the
heart of the subgenre. Also of note is the fact that it is a reprint from
the ezine Steampunk,
a low-paying small-circulation
Creative Commons-licensed internet publication that is available as a physical item for a small fee or as a free
downloadable file. Whatever your view of the economics of short fiction publishing on and off the web, for a
story to make its way from there to a 'professional' anthology is an interesting development that,
with hindsight, may turn out to be the setting of a precedent. On reading "Reflected Light," however,
it will be quite plain why the VanderMeers picked it up: it's a super piece of work.
Stepan Chapman's "Minutes of the Last Meeting" is also intimately married to the politics of class that emerged
from the industrial era, thanks to Chapman's choice to set it in revolution-torn Tzarist Russia rather than
an analogue of Victorian Britain. It's also brilliantly styled, jumping through a chain of different points
of view to expand the story across a continental-sized canvas, packed full of sensawunda sf tropes with a
steampunk twist -- from medical nanotech to steam-powered artificial intelligences -- and a glory to read,
balancing pulp action and pace with measured prose and great imagination to create a serious story that
lacks nothing in excitement. This was the first piece of Chapman's that I have encountered, but I shall
make a point of it not being my last.
Which leaves one story remaining to classify on our axis, and it's one that has a history of dividing
opinion. Furthermore, Joe R. Landsale's "The Steam Man of the Prairie and the Dark Rider Get Down: a Dime Novel"
represents the apogee of the critical and deconstructional approach Nevins ascribes to steampunk, at least
within the extent of this particular anthology. Harkening directly and explicitly back to the Edisonade dime
novels discussed in Nevins' intro, Lansdale essentially sequels one classic of the form and throws in a
character from H.G. Wells as well -- in fact, the story fits Nevins' thesis so closely one might assume it
was used as his starting point. Lansdale's story goes on to deconstruct the hero- and techno-worship,
imperialism/colonialism and puerile wish-fulfilment of the Edisonades, principally by using a lot of
gratuitous swearing, violence and homosexual intercourse -- the latter principally unconsensual.
Perhaps my sensibilities are too highly strung to appreciate Lansdale's commentary (or perhaps Nevins'
introduction made it all too obvious what Lansdale was trying to do) but the end result was a story that
initially seemed to be beating me around the face with its subtext, and subsequently pissing in the punch bowl
out of some sense of limitless freedom. Perhaps without Nevins' introduction I'd have not noticed the
deconstruction in "The Steam Man... " (though I doubt it), but there's a case to be made that a story whose
themes need to be justified and explained in that sort of detail is perhaps not the best story to hold up
as a canonical example of a subgenre to casual readers who may well have just stumbled across the style.
There's also a case to be made that it glories in its own crassness, like a secondary-school Irvine Welsh
raised on a mouldering trunk of dime novels. It's not an enjoyable story, and once you've sussed out what's
being done it's not particularly clever either, not to mention far too long. But beneath that sensational
surface there is a point, so we'll file it under 'serious' (and contemplate excising it before lending it
to anyone who thinks stories should just be stories, because they'll likely never borrow another book from
us ever again). Its relevance to the history of the subgenre is plain to me, but its appeal to the casual
reader is not. That said, other reviewers have described it as hilariously funny... so your mileage may
vary, as the saying goes.
So, does Steampunk succeed? Treated as a retrospective 'best of' that seeks to provide a wide selection
of quality stories that can be pinpointed somewhere within the cordons of steampunk's blurry Venn diagram
of a definition, there are only a few tales which feel out of place. The rest cover a number of the
subgenre's stylistic facets and angles of attack, and there's plenty of dark pseudo-Victorian fun to be
had alongside some thought-provoking themes.
As an attempt at a definitive anthology, it's also a success, but a qualified one. If this was truly the
principal intent, I would have liked the stories to be organised in a more critical framework, perhaps
explicitly grouped by theme or style (though not necessarily in the same way I have used here), or even
arranged chronologically -- this would have given a greater sense of science to the attempt at imposing
a taxonomic or historical order on the subgenre, like a stove-piped naturalist pinning out butterflies by
the date and location at which they were trapped. Of course, this might well have made the book less
appealing to the casual reader, so perhaps the choice was one of pragmatism foremost. Whatever the
reasoning, the end result has a great deal to offer the casual reader and the critic alike -- and that's
a rare enough occurrence that to carp too much about purpose would seem churlish.
Paul Graham Raven does a ridiculous number of things, including publishing the near-future SF webzine Futurismic, developing and managing websites for various authors and agents in the genre field, and online public relations for the UK's foremost boutique genre publishing house, PS Publishing. He also answers tedious and easily-Googled questions about Naval history at his day-job in a museum library, reviews SF novels and music by hirsute tattooed lunatics, and spews the contents of his brain and browser bookmarks onto the web at the Velcro City Tourist Board . |
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