Deathstalker Honor | ||||||||||||
Simon R. Green | ||||||||||||
Roc Books, 526 pages | ||||||||||||
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A review by Todd Richmond
In typical fashion, Simon R. Green breaks Deathstalker Honor up
into a series of stories. The Maze survivors, Owen, Hazel, Jack and
Ruby, are split up once again to deal with the problems overwhelming
the Empire. Owen and Hazel have been, for lack of a better
term, "promoted" to the position of Imperial
bounty-hunters. The new Parliament must send them out to track down war
criminals too difficult for anyone else to deal with. Their target as
the book begins -- Valentine Wolfe -- despised right hand of the Empress
and the butcher of Virimonde, Owen's former homeworld. Hazel and
Owen find Valentine in residence at the Deathstalker Castle and must use
their amazing Maze-granted abilities to break into Owen's own
castle. Once inside, they discover the horrors that Valentine has
been up to and, of course, there's hell to pay.
There's a brief interlude on Golgatha, the homeworld of the
Empire where some intrigue is brewing, plots are set in motion and a
few story threads are woven together. Then the heroes are off
again. Owen and Hazel are sent off to deal with the Hadenmen --
merciless, augmented warriors who are more machine than men.
Rumor has it that the Hadenmen have been experimenting on the population,
attempting to produce a new, improved generation of Hadenmen. Feeling
guilty over his part in reawakening the Hadenmen and recruiting them
to the rebellion, Owen feels that it is his responsibility to rectify the situation.
While on Brahmin II, Hazel and Owen work on mastering their Maze
powers. Meanwhile, Jack Random and Ruby Journey have been sent to Loki, a world
of eternal storms, to help the colonists fend off the attacks of the rogue
AIs of Shrub. Things look grim for Jack and Ruby, but a gross
miscalculation on the part of the AIs proves to be their undoing.
After finishing up on Brahmin II, Owen and Hazel head off to their next
destination. The Hadenmen's target is the leper colony of Lachrymae Christi
and the Mission of Mother Superior Beatrice Christiana. A harsh planet
devoid of all animal life but filled with large, mobile and antagonistic
vegetation, Lachrymae Christi would not seem to have anything to offer
to anyone.
Of course there's a lot more going on than that in
Deathstalker Honor. We discover more about the AIs of Shrub as Daniel
Wolfe sets out in search of his missing father. There's the conflict
between the new Parliament, the old Families, the secret organization known
as Blue Block, the espers and clones, and the rebellion leaders. Evangeline
Shreck finally confronts her father and Finlay Campbell exacts his
revenge. If none of that makes sense, it's probably fair to say that
you haven't read the previous books in this series. You really should
if you want to enjoy this book to its fullest. Green writes great space
opera, with blasters and swords and heroes that kick butt around the
galaxy. But there's a lot going on -- more than can be covered in
just this book. In fact, our heroes don't seem to make a lot of progress
in this book. Sure, a lot of little loose ends are tied up but the big problems
are still looming. The Hadenmen are still running rampant, a major battle is
brewing with the Shrub AIs, and there's still something coming out the
Dark Void. But the end is in sight. As Green says "Owen Deathstalker
will return one last time in Deathstalker Destiny."
Todd is a plant molecular developmental biologist who has finally finished 23 years of formal education. He recently fled Madison, WI for the warmer but damper San Francisco Bay Area and likes bad movies, good science fiction, and role-playing games. He began reading science fiction at the age of eight, starting with Heinlein, Silverberg, and Tom Swift books, and has a great fondness for tongue-in-cheek fantasy àla Terry Pratchett, Craig Shaw Gardner and Robert Asprin. |
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