Back to the Future: the Game -- Episode 1: It's About Time | ||||||
Directed by Dennis Lenart | ||||||
Written by Mike Stemmle and Andy Hartzell | ||||||
The exciting beginning to TellTale Game's brand new Back to the Future: the Game series lets the player know that
they're definitely in for that "serious s#!%" Doc mentioned. Created through a licensing deal with Universal
Pictures and with creative consultation by the film's Producer and Writer Bob Gale, the story picks up
six months after the close of Back to the Future III. It's 1986, Doc Brown is missing and his possessions
are about to be auctioned off by the city of Hill Valley. A saddened Marty McFly goes searching through his
old friend's workshop when, suddenly, the DeLorean appears, containing only Einstein and a recorded plea
for help from the Doc!
The player must then control Marty as the youth finds himself searching the "present day" Hill Valley for
any information on where and when the Doc can be, eventually leading to a trip back to the Depression-era,
speakeasy-filled, gangster-run Hill Valley of 1931.
The game follows the point and click interface style that TellTale has become famous for with their Strong Bad,
Sam and Max and Monkey Island series. The player
must use items to unlock puzzles and gain information from
characters to advance the story. The puzzles themselves aren't too hard to figure out as each location has
a limited number of objects the player can interact with and the game doesn't let you actually die, you
just get stuck in an endless loop until you figure things out. There's also a very generous Hint
function that can be turned on during game play. There's no time limit on solving the game, but players
will find a rush to figure out the puzzle so the next plot element can be introduced. As usual, make sure
you talk to everyone and pick up anything that can be picked up.
Being a five-part story with each episode released at roughly one episode per month, the game is available
for the PC and Mac computer platforms and has recently become available on the Playstation Network (which
this review is based upon) and the iPad. However, Episode 1 is (as of this writing) absolutely
FREE! Trophies have been added, most based of natural story progression, but there a few tricky ones. One
plausibly (more or less) explains how the DeLorean still exists after getting crushed by a train.
But what truly makes this game a hit is the amazing amount of respect for the product that has been
put into it. Christopher Lloyd lends his voice to the enigmatic Doc Brown and A.J. Locascio literally
seems to be channeling a teenage Michael J. Fox in his portrayal of Marty. The caricatures of the main
players are wonderfully rendered, right down to Biff Tannen's aqua running suit and out of date (even
for 1986) side-burns. And of course there's George McFly's floppy bangs.
The visual locations are brilliantly realized, recreating Courthouse Square with to-scale dimensions. As a
side note, as a tour guide at Universal Studios Hollywood, I'm quite familiar with being on that particular
set and it's really like virtually being there! The color tones between the separate time periods invoke
the eras represented, from the run-down yet colorful 80s, to the muted and somber 30s.
Placing the first episode in this era itself seems a callback to Harvey Comics's 1991 Back to the Future
series, the first actual continuation of the story that arrives in stores months before the Animated Series
premiered on Saturday Mornings. That also took place in a gangster setting, albeit 1927 Chicago.
Finally, the music is a major factor in this game. The haunting melodies by Jared Emerson-Johnson invoke
the same excitement of the movie's classic scenes, while paying homage to Alan Silvestri's original film
scoring. Just being the first chapter, the game is not particularly long, but does end with a cliffhanger
that will have you waiting with bated breath for the next installment.
Back to the Future holds an historical spot in cinematic achievement that works on so many levels; teen
coming of age story, action time travel adventure, romantic comedy and great buddy flick. The game incorporates
all these elements, allowing the player to feel part of this fantastic world. The characters are like visiting
old friends, feeling comfortable yet new and the additions only add to the overall BttF Universe (wait
till you meet Strickland's sister!). In the current world of remakes, reboots and re-imaginings, it's
refreshing to see something that holds up so well continue to give us new adventure and story. Do NOT
miss this wonderful return to Hill Valley and a much needed jaunt through the past and future.
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