Star Trek, The Animated Series: Logs Five and Six | |||||||
Alan Dean Foster | |||||||
Del Rey, 400 pages | |||||||
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A review by Steve Lazarowitz
Foster adds elements of introspection, scientific realism and continuity to the stories. As with previous volumes of
Star Trek Logs, this book contains six stories (three per log) that have retained the flavor of the original series.
The first story, "The Ambergris Element," finds Kirk and Spock turned into water breathers on the planet Argo. This is
the least believable story in the volume, and my least favorite.
In "Pirates of Orion," Spock contracts an illness deadly to Vulcans and the only supply of the serum needed to cure it
has fallen into the hands of pirates. It's a race against time to save the first officer's life.
"Jihad" reads much like a dungeons and dragons game, without the dungeons or dragons. In other words, it's a quest to find
an holy artifact. The Soul of Skorr has been stolen, and the now-peaceful warrior race of Skorr are ready to become violent
once again and invade the universe if the Soul of Skorr is not returned. Kirk and Spock team up with a group of aliens to
save it, including a terrified thief, a warrior woman and a giant reptilian creature. In fact, this episode would make a
pretty good role-playing game, in and of itself.
Dr. McCoy finds himself charged with mass murder, in "Albatross." Has a nineteen-year-old mistake caught up with the good
doctor, or will his name be cleared? On Draymia, justice is swift, and in this case, not necessarily unbiased. Can Kirk and
Spock find the evidence to clear their friend before he's convicted?
"The Practical Joker" is my other least favorite story in this volume. To escape a Romulan trap, the Enterprise hides in a
strange space cloud of unknown properties, after which the ship is beset by a number of practical jokes. Who (or what) is
the responsible party? In general, I don't like stories where I'm smarter than the crew, and this is one of those stories
where what's going on is obvious to everyone but them. As an interesting side note, a recreation room is introduced in
this story that is very likely the forerunner of the holodeck which appeared in Star Trek the Next Generation.
The volume is rounded out by my favorite story, "How Sharper than a Serpent's Tooth," in which the Enterprise, following
a strange alien transmission into unexplored space, encounters a neurotic ancient Mayan god. Okay, it's not great
literature, but it's fun, and I happen to like mythology.
In all, this is my least favorite of the logs so far. I probably shouldn't mention this in advance, but they're about to
get a lot better. This is the last of the logs with three stories per log (or six for the double log set). In the next
volume of the series, each log is one story, and so contains more depth and complexity. After three books of short
stories that have to be resolved fairly quickly, I'm looking forward to it.
In the meantime, this volume is still enjoyable, even if it isn't as good as the first two in the series. It's worth
a read, for the same reason the not-as-good third season of the original series is worth watching. It's
Star Trek… much like having old friends come to your house, without the hassle of having to feed them.
Steve Lazarowitz is a speculative fiction writer, an editor, a father, a husband, an animal lover and a heck of a nice guy (not necessarily in that order). Steve lives in Moonah, Tasmania with his family and four giant spiny leaf insects. You can check out his work at http://www.dream-sequence.net. |
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