Aliens: Berserker | ||||||||||||
S.D. Perry | ||||||||||||
Bantam Books, 465 pages | ||||||||||||
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A review by Todd Richmond
Aliens: Berserker is based on the 1995 licensed comic series from
Dark Horse Comics by John Wagner and Paul Mendoza, and sports a cover by
comics artist John Bolton. The first part begins with a Berserker team
on a routine mission. First they
scout out the location -- a deep-space mining operation. Then they send
in the bait -- a live team member dressed in protective armor.
Evidently if the victim doesn't struggle, the alien drones will happily
carry the "bait" straight to the queen, so that an alien fetus can be implanted in the
still-living host. The "bait" reports on the number and position of the aliens and
then the real firepower is brought in. The key to the Berserker teams is the Berserker
unit, code-named MAX (Mobile Assault Exo-Warrior). MAX is reminiscent of a
10-ton transformer toy with a pulse rifle and grenade launcher in one hand, and
a flame-thrower in the other. Not just a robot, however, MAX is a cyborg,
controlled from within by a human's brain. Severely anti-social criminal volunteers
are placed in the exoskeleton and kept under sedation until they are needed. Then they
are pumped full of synthetic adrenaline and sent in to wipe out the alien nests.
All in all, a much more preferable method to sending in lightly armored marines with
just pulse rifles to do the dirty work.
The Berserker teams work fairly effectively. If they find a situation
they can't handle, they do the sensible thing. They lift off and nuke'em from orbit
("It's the only way to be sure..."). But you just know that's not how things are
going to work in this book. Twenty-four hours after their last assignment, headed
for a little R&R, the team is recalled and sent to a remote, massive space
station, D.S. 949. It seems that the station hasn't reported in for over
two weeks and the company needs some answers. The team investigates, and
without even entering the station finds signs of an alien infestation. They do a
quick reconnaissance, and soon determine that the problem is too big for their
team to handle alone. Inside the station is the largest alien hive in history, nearly a
thousand victims cocooned and gestating aliens. They withdraw and prepare to nuke
the station. But the Company refuses to allow that. The team is sent back in
to retrieve some data files from a ship, and destroy the aliens while
leaving the station intact. Promised full pardons if they succeed (and live), the
team suits up and heads back in.
Aliens: Berserker is a fairly good book if you're an Aliens
fan. It goes without saying that you have to know a little something
about the aliens
and their habits and the evil, greedy Corporation to fully enjoy it.
If you're a fans of the movies, you'll know enough to make your way
through. Fair warning, though: if you're expecting the sort of suspense
and horror of the movies, you'll be disappointed. It's difficult to
cause your heart to leap into your throat when an alien jumps out -- it just
isn't quite the same as on the big screen.
If you're looking for a complicated plot or sophisticated character
development, keep looking. This isn't that kind of book. It's light casual
reading. There's an attempt to probe into the background of the team
members and tell us something about the kind of men who volunteer who this duty.
And there's a sub-plot about the relationship between one of the female crew
members and the psychotically possessive captain. But that's just window-dressing.
More interesting is the whole Berserker team concept. They have their
own set of problems.
Todd is a plant molecular developmental biologist who has finally finished 23 years of formal education. He recently fled Madison, WI for the warmer but damper San Francisco Bay Area and likes bad movies, good science fiction, and role-playing games. He began reading science fiction at the age of eight, starting with Heinlein, Silverberg, and Tom Swift books, and has a great fondness for tongue-in-cheek fantasy àla Terry Pratchett, Craig Shaw Gardner and Robert Asprin. |
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