For the Win | ||||||||
Cory Doctorow | ||||||||
Tor, 480 pages | ||||||||
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A review by Jason Erik Lundberg
For the Win is told as a narrative tapestry, switching points of view between key characters to present
a global tale of workers' rights and economic gamesmanship. Matthew Fong ("Boss Fong") and Zha Yue Lu ("Tank")
work as gold-farmers in Shenzhen mining the in-game gold to sell to inexperienced or lazy Westerners (who want
to quickly level up their characters in Svartalfheim Warriors), and try to avoid the brutal enforcement of
their former boss's goons in-real-life (IRL). Leonard Goldberg ("Wei-Dong") is a teenager from Los Angeles
who runs with Matthew and Lu online, and gets in trouble with his shipping magnate father when his gaming
starts to interfere with his grades. Mala ("General Robotwallah") and her XO Yasmin work for Mr. Banerjee
in Dharavi, a slum town on the outskirts of Mumbai, battling with their army of Indian adolescents against
gold-farmers in Zombie Mecha. Big Sister Nor and her lieutenants, The Mighty Krang and Justbob, operate out
of the Geylang district in Singapore, organizing the labor of 20,000 in-game workers and forming the world's
first virtual union: The Industrial Workers of the World Wide Web, aka The IWWWW, aka The
Webblies. Jie ("Jiandi") runs a pirate internet radio show offering advice and solidarity for China's female
factory workers, and stays just a few steps ahead of the zengfu, the corrupt and ruthless police
force. Connor Prikkel is an American economics wunderkind and the chief runner of five of Coca-Cola's
most popular MMORPGs, hunting down gold-farmers and banishing them without remorse.
With such a large cast of characters and such an intricate plot, this novel could have quickly become a
complicated mess, but each sections flows from one to the next, and the narratives nicely mesh with one another,
forming a whole that spans the globe (though the action is mostly constrained to the US, China, and India, and
by no accident; these three nations are soon to be the next superpowers in the coming decades).
As with Doctorow's previous YA offering, Little Brother, For the Win occasionally comes to a complete halt to
provide a didactic lesson on economics, either between the novel's characters or directly from the author to
the reader; although it must be said that these interruptions come far less than the book's predecessor,
lessening the feel of polemic and focusing more on the workers' revolution in the narrative itself. There
are also a few tiny incorrect details with regards to Singapore, but anyone other than a resident will just
gloss right over them.
"For the Win" (FTW) is an expression that originated in internet slang and in online games to express enthusiasm
for something, usually an accomplishment, but sometimes just for something cool. However, in Doctorow's novel,
the expression takes on added depth, as motivation for all his characters' actions. Whether it be in the
in-game battles between gold-farmers and their enemies, or in the efforts to unionize online workers all
over the world, or in the tactics taken to suppress this organization, or in the efforts to take down the
runners of the games themselves, "For the Win" becomes a battle cry of solidarity in the hostile game of
life in which all of the players are involved.
For the Win is a big ambitious novel that delivers on its promise: an action-packed (pun intended)
suspenseful narrative and a well-explained lesson in both in-game and IRL economics and labor. Doctorow's
writing has never been more passionate and concise, nor his intellectual abilities more fully on display.
Jason Erik Lundberg is a writer of fantastical fiction, and an American expatriate living in Singapore. His work has appeared (or will soon) in over forty venues in five countries. He runs Two Cranes Press with Janet Chui. Visit his web site. |
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