The Gods Trilogy | ||||||||
Terry Pratchett | ||||||||
Victor Gollancz, 758 pages | ||||||||
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A review by Charlene Brusso
The hero of Pyramids is young Pteppic, newly minted assassin of that powerful Guild in infamous Ankh-Morpork,
and heir to the throne of Djelibeybi, a 7,000 year old desert kingdom best known for -- you guessed it -- pyramids. (There
are, in fact, so many pyramids in Djelibeybi that this single industry is bankrupting the country. Pyramids are
expensive, and tradition -- as well as stern "maximum high priest" Dios -- insists that every king have one, with the
finest trappings available, spare no expense, no matter that the astronomical pyramid deficit keeps the country a cultural
and technological backwater.)
Summoned back after the death of his father, Pteppic hopes to bring some enlightenment to his entrenched homeland,
including such Ankh-Morpork ideas as plumbing and feather beds. Unfortunately his plans are stymied by High Priest
Dios. As official mouthpiece between Djelibeybi's god-king and the grovelling populace, Dios edits each of Pteppic's
orders. Before Pteppic quite realizes what's happening, he's ordered construction of the biggest, most extreme pyramid
ever -- a structure which will release mystical metaphysical forces the like of which have never been seen
before. Animal-headed gods walking about, the dead rising up, and Djelibeybi itself swallowed by a pyramid-induced
singularity, leading to eminent war between the nations on either side: that's an awful lot for a new king to deal
with. Pteppic's assassin training is bound to come in handy, as will his innate common sense -- that hallmark of all
Pratchett heroes and heroines.
The middle novel, Small Gods, considers deities from a rather more intimate angle. Sturdy young
Brutha is an acolyte of the great Om, lord of the Earth -- which makes him less than convinced when a tortoise
in the garden he's weeding claims to be the Great One. Deacon Vorbis, head of the dreaded Quisition (hypothetical
motto: "You don't have to be pitilessly sadistic to work here, but it helps.") is even less convinced, but knows a
good angle when he sees it. Brutha's photographic memory makes him a fine tool for gathering Quisition evidence
against Vorbis' enemies -- including the eccentric country of Ephebe, where heretic philosophers have dared to
announce the theory "De Chelonian Mobile": The Turtle Moves. (Some Ephebians, in direct opposition to the Omnian
belief that the world is a ball in space orbited by the sun, would have the world a disk mounted on the back of a
turtle slowly moving through space.) Ephebians have a different approach to gods, after all, as the tortoise Om
explains:
Rounding out Pratchett's discourse on deities and belief, we have Hogfather: The winter holidays
on the Discworld culminate, of course, on Hogswatch Eve, when the great Hogfather dons his red suit, climbs
aboard his sleigh (pulled by eight magical hogs), and travels 'round the world delivering toys to good little
children everywhere. This year, however, a mysterious group of humbugs called The Auditors have taken out a
contract on the cheerful Fat Man through the Guild of Assassins. With the great man missing, either dead or
in hiding, and the biggest holiday of the year in peril, Death steps in to save the day. Donning a fake white
beard and a bright red Hogfather costume (with a pillow for stomach padding) over his skeletal form, trusty
scythe in hand, Death sets to work managing the Hogfather's holiday chores -- and none of them are easy. It's
Death versus Commercialization, mass marketing, and the waning innocence of children, with a few other choice
targets thrown in. The scene where Death plays department store Hogfather in downtown Ankh-Morpork is worth
the price alone. Through it all, Pratchett balances cynicism with good-hearted faith, managing a powerful
close which just might reawaken the lost child-like sense of wonder of the most hardened adult.
Charlene's sixth grade teacher told her she would burn her eyes out before she was 30 if she kept reading and writing so much. Fortunately he was wrong. Her work has also appeared in Aboriginal SF, Amazing Stories, Dark Regions, MZB's Fantasy Magazine, and other genre magazines. |
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