House of Suns | ||||||||
Alastair Reynolds | ||||||||
Gollancz, 512 pages | ||||||||
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A review by Rich Horton
The story is not related to any of Reynolds's previous novels, though it is set in the same future (or perhaps
a near variant) of his
2006 novella "Thousandth Night" which features the same two main characters. (I am not sure, however, that the
events of "Thousandth Night" fit into the backstory of House of Suns -- at any rate, knowledge of the
prior story is not important to the novel.) In this future much of the Galaxy has been colonized by humans,
albeit often much altered humans. Human civilizations arise and fall over millennia. One of the very few constants has been
the Commonality, composed of a group of Houses or Lines. The Houses seem to be each composed of clones of a
single person. The first sets of these clones arose in the Solar System a millennium or so in our future,
during a time called the Golden Hour. One woman who chose to be cloned was Abigail Gentian, and her House
is the House of Flowers. Its members circle the Galaxy every 200,000 years then meet (at "Thousandth Night")
and share memories.
(Most of this time is spent in "abeyance" (i.e. either suspended animation or stasis) or at high time
dilation, so they skip over much history.)
As the main body of the novel opens, a Gentian "shatterling" (the term for the cloned members of the
Houses) named Campion is negotiating for repair of his ship. He and his lover Purslane (the two have long
consorted against House rules) are going to be late for the next reunion, which will only get them into more
trouble. But in the process they rescue Hesperus, a member of the Machine People, an AI
civilization. Hesperus, it turns out, is very interested in the Vigilance, an extremely weird human group that
monitors the strange Absence that has replaced the Andromeda Galaxy. And as it happens Campion is something of
an expert on the Vigilance. Cooperation seems possible, though the Machine People and humans rarely mix. But
all such questions seem moot when Campion, Purslane, and Hesperus reach the reunion site, for they quickly
learn that their House has been ambushed and almost destroyed.
The novel then concerns the rescue of a few surviving Gentians, and their attempt to unravel the mystery of
the ambush. Clues are few -- a captured attacker hints at a mysterious unknown House, the House of Suns, and
also hints that some discovery Campion made was behind the attack. Furthermore, one of their fellow Gentians
must be a traitor.
And one potential ally, Hesperus, is almost nonfunctional, while two other Machine People want to take him
home with them -- against Campion and Purslane's best guess as to his own desires.
It's a long novel, but my interest never flagged. It is told in alternate chapters from the viewpoints of
Campion and Purslane, with the occasional interlude set in the Golden Hour, when Abigail Gentian was a
child. (These interludes do set up the origination of the Houses, or Lines, but do little else -- much of
it strains to set up an analogy between an immersive fantasy Abigail plays and the main action of the
novel -- or it seems to want to do so but doesn't sell the parallel.) In classic SF fashion we are always
learning a bit more about the history and the setting -- and in classic mystery fashion we are inching
towards solving the central "crime." There's plenty of action, too, with the novel culminating in a very
long chase indeed.
The mystery is eventually solved, and the solution is fairly satisfying, with a pretty cool slingshot to
a much changed future.
So, a good example of Space Opera. Big (about 200,000 words), exotic,
action-filled. But it shares the weaknesses of much Space Opera as well. The characters are fairly flat,
and not very well differentiated. (Of course, in a sense most of them are the same person, but it is clear
that they are really different people, both by initial design and by the effects of millions of years of experiences.
Yet they speak with too much the same voice.) The prose is serviceable but not in any sense special. And,
for all that the story is set millions of years in the future, with the action extended across thousands of
light years, there is a certain diminishing of affect.
The characters (even the robots) seem very like people of our time.
The long distances traveled, time spans elapsed, are pretty cool if you think about them, but as experienced
seem a bit too routine, almost domesticated. I don't think this entirely Reynolds's fault -- there is a bit of
a translation issue, no doubt -- "translating" such posthuman experiences to our knowledge base is going to be difficult.
But it can be done, or has been done, occasionally -- in Olaf Stapledon,
perhaps (with a certain loss of direct emotional affect), in a different way in Vernor Vinge,
in some Greg Egan (though in, for example, Diaspora, Egan's
attempts to be awe-inspiring by the end are simply incomprehensible, which is, I think, what Reynolds's
domestication of the far future seeks to avoid). What I'm left with is an impression of a novel that I had
a great deal of fun reading, that is packed with pretty cool ideas, and nice action and gadgetry, and a
thought provoking conclusion. Which is all good -- but for all that I felt it fell just a bit short of brilliance.
Rich Horton is an eclectic reader in and out of the SF and fantasy genres. He's been reading SF since before the Golden Age (that is, since before he was 13). Born in Naperville, IL, he lives and works (as a Software Engineer for the proverbial Major Aerospace Company) in St. Louis area and is a regular contributor to Tangent. Stop by his website at http://www.sff.net/people/richard.horton. |
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